30 lines
859 B
C++
30 lines
859 B
C++
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#include "AudioCommon.h"
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AudioCommonConfig ac_Config;
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// Load from given file
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void AudioCommonConfig::Load(IniFile &file) {
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file.Get("Config", "EnableDTKMusic", &m_EnableDTKMusic, true);
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file.Get("Config", "EnableThrottle", &m_EnableThrottle, true);
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#ifdef _WIN32
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file.Get("Config", "Backend", &sBackend, "DSound");
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#else
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file.Get("Config", "Backend", &sBackend, "AOSound");
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#endif
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}
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// Set the values for the file
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void AudioCommonConfig::Set(IniFile &file) {
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file.Set("Config", "EnableDTKMusic", m_EnableDTKMusic);
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file.Set("Config", "EnableThrottle", m_EnableThrottle);
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file.Set("Config", "Backend", sBackend.c_str());
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}
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// Update according to the values (stream/mixer)
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void AudioCommonConfig::Update() {
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if (soundStream) {
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soundStream->GetMixer()->SetThrottle(m_EnableThrottle);
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soundStream->GetMixer()->SetDTKMusic(m_EnableDTKMusic);
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}
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}
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