2008-12-08 04:46:09 +00:00
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// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _XFB_CONVERT
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#define _XFB_CONVERT
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#include "Common.h"
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2008-12-25 15:56:36 +00:00
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// This must be called once before calling the two conversion functions
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// below.
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2008-12-08 04:46:09 +00:00
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void InitXFBConvTables();
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2008-12-25 15:56:36 +00:00
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// These implementations could likely be made considerably faster by
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// reducing precision so that intermediate calculations are done in
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// 15-bit precision instead of 32-bit. However, this would complicate
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// the code and since we have a GPU implementation too, there really
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// isn't much point.
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2008-12-08 04:46:09 +00:00
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// Converts 4:2:2 YUV (YUYV) data to 32-bit RGBA data.
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void ConvertFromXFB(u32 *dst, const u8* _pXFB, int width, int height);
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// Converts 32-bit RGBA data to 4:2:2 YUV (YUYV) data.
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void ConvertToXFB(u32 *dst, const u8* _pEFB, int width, int height);
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#endif
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