2008-09-07 10:29:46 +00:00
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// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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2008-07-12 17:40:22 +00:00
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#ifndef VERTEXHANDLER_POSITION_H
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#define VERTEXHANDLER_POSITION_H
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#include "Common.h"
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#include "Utils.h"
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// ==============================================================================
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// Direct
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// ==============================================================================
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template<class T>
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inline void LOADERDECL _ReadPos8Mem(int iAddress, TVtxAttr* pVtxAttr)
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{
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varray->SetPosX(((float)(T)Memory_Read_U8(iAddress)) * posScale);
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varray->SetPosY(((float)(T)Memory_Read_U8(iAddress+1)) * posScale);
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if (pVtxAttr->PosElements)
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varray->SetPosZ(((float)(T)Memory_Read_U8(iAddress+2)) * posScale);
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else
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varray->SetPosZ(1.0);
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}
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template<class T>
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inline void LOADERDECL _ReadPos16Mem(int iAddress, TVtxAttr* pVtxAttr)
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{
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varray->SetPosX(((float)(T)Memory_Read_U16(iAddress)) * posScale);
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varray->SetPosY(((float)(T)Memory_Read_U16(iAddress+2)) * posScale);
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if (pVtxAttr->PosElements)
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varray->SetPosZ(((float)(T)Memory_Read_U16(iAddress+4)) * posScale);
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else
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varray->SetPosZ(1.0);
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}
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void LOADERDECL _ReadPosFloatMem(int iAddress, TVtxAttr* pVtxAttr)
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{
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u32 uTemp;
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uTemp = Memory_Read_U32(iAddress );
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varray->SetPosX(*(float*)&uTemp);
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uTemp = Memory_Read_U32(iAddress+4);
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varray->SetPosY(*(float*)&uTemp);
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if (pVtxAttr->PosElements)
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{
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uTemp = Memory_Read_U32(iAddress+8);
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varray->SetPosZ(*(float*)&uTemp);
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}
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else
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varray->SetPosZ(1.0);
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}
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void LOADERDECL Pos_ReadDirect_UByte(void* _p)
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{
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TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
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varray->SetPosX((float)ReadBuffer8() * posScale);
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varray->SetPosY((float)ReadBuffer8() * posScale);
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if (pVtxAttr->PosElements)
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varray->SetPosZ((float)ReadBuffer8() * posScale);
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else
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varray->SetPosZ(1.0);
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}
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void LOADERDECL Pos_ReadDirect_Byte(void* _p)
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{
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TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
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varray->SetPosX((float)(s8)ReadBuffer8() * posScale);
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varray->SetPosY((float)(s8)ReadBuffer8() * posScale);
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if (pVtxAttr->PosElements)
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varray->SetPosZ((float)(s8)ReadBuffer8() * posScale);
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else
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varray->SetPosZ(1.0);
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}
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void LOADERDECL Pos_ReadDirect_UShort(void* _p)
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{
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TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
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varray->SetPosX((float)ReadBuffer16() * posScale);
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varray->SetPosY((float)ReadBuffer16() * posScale);
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if (pVtxAttr->PosElements)
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varray->SetPosZ((float)ReadBuffer16() * posScale);
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else
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varray->SetPosZ(1.0);
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}
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void LOADERDECL Pos_ReadDirect_Short(void* _p)
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{
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TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
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varray->SetPosX((float)(s16)ReadBuffer16() * posScale);
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varray->SetPosY((float)(s16)ReadBuffer16() * posScale);
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if (pVtxAttr->PosElements)
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varray->SetPosZ((float)(s16)ReadBuffer16() * posScale);
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else
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varray->SetPosZ(1.0);
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}
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void LOADERDECL Pos_ReadDirect_Float(void* _p)
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{
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TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
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varray->SetPosX(ReadBuffer32F());
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varray->SetPosY(ReadBuffer32F());
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if (pVtxAttr->PosElements)
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varray->SetPosZ(ReadBuffer32F());
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else
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varray->SetPosZ(1.0);
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}
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// ==============================================================================
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// Index 8
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// ==============================================================================
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void LOADERDECL Pos_ReadIndex8_UByte(void* _p)
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{
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TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
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u8 Index = ReadBuffer8();
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u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
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_ReadPos8Mem<u8>(iAddress, pVtxAttr);
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}
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void LOADERDECL Pos_ReadIndex8_Byte(void* _p)
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{
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TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
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u8 Index = ReadBuffer8();
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u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
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_ReadPos8Mem<s8>(iAddress, pVtxAttr);
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}
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void LOADERDECL Pos_ReadIndex8_UShort(void* _p)
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{
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TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
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u8 Index = ReadBuffer8();
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u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
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_ReadPos16Mem<u16>(iAddress, pVtxAttr);
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}
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void LOADERDECL Pos_ReadIndex8_Short(void* _p)
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{
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TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
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u8 Index = ReadBuffer8();
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u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
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_ReadPos16Mem<s16>(iAddress, pVtxAttr);
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}
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void LOADERDECL Pos_ReadIndex8_Float(void* _p)
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{
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TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
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u8 Index = ReadBuffer8();
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u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
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_ReadPosFloatMem(iAddress, pVtxAttr);
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}
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// ==============================================================================
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// Index 16
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// ==============================================================================
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void LOADERDECL Pos_ReadIndex16_UByte(void* _p){
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TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
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u16 Index = ReadBuffer16();
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u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
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_ReadPos8Mem<u8>(iAddress, pVtxAttr);
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}
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void LOADERDECL Pos_ReadIndex16_Byte(void* _p){
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TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
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u16 Index = ReadBuffer16();
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u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
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_ReadPos8Mem<s8>(iAddress, pVtxAttr);
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}
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void LOADERDECL Pos_ReadIndex16_UShort(void* _p){
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TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
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u16 Index = ReadBuffer16();
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u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
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_ReadPos16Mem<u16>(iAddress, pVtxAttr);
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}
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void LOADERDECL Pos_ReadIndex16_Short(void* _p)
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{
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TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
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u16 Index = ReadBuffer16();
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u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
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_ReadPos16Mem<s16>(iAddress, pVtxAttr);
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}
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void LOADERDECL Pos_ReadIndex16_Float(void* _p)
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{
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TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
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u16 Index = ReadBuffer16();
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u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]);
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_ReadPosFloatMem(iAddress, pVtxAttr);
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}
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#endif
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