2008-12-08 05:25:12 +00:00
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// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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2009-01-07 02:59:19 +00:00
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/////////////////////////////////////////////////////////////////////////
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// Include
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// ------------
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2008-12-08 05:25:12 +00:00
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//#include "Common.h" // for u16
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#include "ConfigDlg.h"
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#include "Config.h"
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#include "EmuSubroutines.h" // for WmRequestStatus
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2009-01-07 02:59:19 +00:00
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/////////////////////////////
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2008-12-08 05:25:12 +00:00
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2009-01-07 02:59:19 +00:00
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/////////////////////////////////////////////////////////////////////////
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// Event table
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// ------------
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2008-12-08 05:25:12 +00:00
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BEGIN_EVENT_TABLE(ConfigDialog,wxDialog)
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EVT_CLOSE(ConfigDialog::OnClose)
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EVT_BUTTON(ID_CLOSE, ConfigDialog::CloseClick)
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EVT_BUTTON(ID_ABOUTOGL, ConfigDialog::AboutClick)
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EVT_CHECKBOX(ID_SIDEWAYSDPAD, ConfigDialog::GeneralSettingsChanged)
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EVT_CHECKBOX(ID_WIDESCREEN, ConfigDialog::GeneralSettingsChanged)
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EVT_CHECKBOX(ID_NUNCHUCKCONNECTED, ConfigDialog::GeneralSettingsChanged)
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EVT_CHECKBOX(ID_CLASSICCONTROLLERCONNECTED, ConfigDialog::GeneralSettingsChanged)
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END_EVENT_TABLE()
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2009-01-07 02:59:19 +00:00
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/////////////////////////////
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2008-12-08 05:25:12 +00:00
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ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
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: wxDialog(parent, id, title, position, size, style)
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{
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g_Config.Load();
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CreateGUIControls();
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}
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ConfigDialog::~ConfigDialog()
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{
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}
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2009-01-07 02:59:19 +00:00
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/////////////////////////////////////////////////////////////////////////
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// Create GUI
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// ------------
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2008-12-08 05:25:12 +00:00
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void ConfigDialog::CreateGUIControls()
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{
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// Notebook
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m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
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m_PageEmu = new wxPanel(m_Notebook, ID_PAGEEMU, wxDefaultPosition, wxDefaultSize);
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m_PageReal = new wxPanel(m_Notebook, ID_PAGEREAL, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_PageEmu, wxT("Emulated Wiimote"));
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m_Notebook->AddPage(m_PageReal, wxT("Real Wiimote"));
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// Buttons
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//m_About = new wxButton(this, ID_ABOUTOGL, wxT("About"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_Close = new wxButton(this, ID_CLOSE, wxT("Close"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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// Put notebook and buttons in sizers
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wxBoxSizer* sButtons;
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sButtons = new wxBoxSizer(wxHORIZONTAL);
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//sButtons->Add(m_About, 0, wxALL, 5); // there is no about
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sButtons->AddStretchSpacer();
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sButtons->Add(m_Close, 0, wxALL, 5);
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wxBoxSizer* sMain;
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sMain = new wxBoxSizer(wxVERTICAL);
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sMain->Add(m_Notebook, 1, wxEXPAND|wxALL, 5);
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sMain->Add(sButtons, 0, wxEXPAND, 5);
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// General
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sbBasic = new wxStaticBoxSizer(wxVERTICAL, m_PageEmu, wxT("Basic Settings"));
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m_SidewaysDPad = new wxCheckBox(m_PageEmu, ID_SIDEWAYSDPAD, wxT("Sideways D-Pad"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_SidewaysDPad->SetValue(g_Config.bSidewaysDPad);
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m_WideScreen = new wxCheckBox(m_PageEmu, ID_WIDESCREEN, wxT("WideScreen Mode (for correct aiming)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_WideScreen->SetValue(g_Config.bWideScreen);
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m_NunchuckConnected = new wxCheckBox(m_PageEmu, ID_NUNCHUCKCONNECTED, wxT("Nunchuck connected"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_NunchuckConnected->SetValue(g_Config.bNunchuckConnected);
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m_ClassicControllerConnected = new wxCheckBox(m_PageEmu, ID_CLASSICCONTROLLERCONNECTED, wxT("Classic Controller connected"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_ClassicControllerConnected->SetValue(g_Config.bClassicControllerConnected);
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// ----------------------------------------------------------------------
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// Set up sGeneral and sBasic
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// Usage: The wxGBPosition() must have a column and row
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// ----------------
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sGeneral = new wxBoxSizer(wxVERTICAL);
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sBasic = new wxGridBagSizer(0, 0);
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sBasic->Add(m_SidewaysDPad, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
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sBasic->Add(m_WideScreen, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
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sBasic->Add(m_NunchuckConnected, wxGBPosition(2, 0), wxGBSpan(1, 2), wxALL, 5);
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sBasic->Add(m_ClassicControllerConnected, wxGBPosition(3, 0), wxGBSpan(1, 2), wxALL, 5);
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sbBasic->Add(sBasic);
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sGeneral->Add(sbBasic, 0, wxEXPAND|wxALL, 5);
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m_PageEmu->SetSizer(sGeneral);
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sGeneral->Layout();
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this->SetSizer(sMain);
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this->Layout();
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// ----------------
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Fit();
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Center();
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}
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void ConfigDialog::OnClose(wxCloseEvent& WXUNUSED (event))
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{
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g_Config.Save();
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EndModal(0);
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}
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void ConfigDialog::CloseClick(wxCommandEvent& WXUNUSED (event))
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{
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Close();
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}
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void ConfigDialog::AboutClick(wxCommandEvent& WXUNUSED (event))
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{
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}
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2009-01-07 02:59:19 +00:00
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//////////////////////////
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2008-12-08 05:25:12 +00:00
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// ===================================================
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/* Generate connect/disconnect status event */
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// ----------------
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void ConfigDialog::DoExtensionConnectedDisconnected()
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{
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u8 DataFrame[8]; // make a blank report for it
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wm_request_status *rs = (wm_request_status*)DataFrame;
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// Check if a game is running, in that case change the status
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if(WiiMoteEmu::g_ReportingChannel > 0)
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WiiMoteEmu::WmRequestStatus(WiiMoteEmu::g_ReportingChannel, rs);
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}
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// ===================================================
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/* Change general Emulated Wii Remote settings */
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// ----------------
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void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
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{
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switch (event.GetId())
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{
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case ID_SIDEWAYSDPAD:
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g_Config.bSidewaysDPad = m_SidewaysDPad->IsChecked();
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break;
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case ID_WIDESCREEN:
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g_Config.bWideScreen = m_WideScreen->IsChecked();
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break;
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case ID_NUNCHUCKCONNECTED:
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// Don't allow two extensions at the same time
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if(m_ClassicControllerConnected->IsChecked())
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{
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m_ClassicControllerConnected->SetValue(false);
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g_Config.bClassicControllerConnected = false;
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// Disconnect the extension so that the game recognize the change
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DoExtensionConnectedDisconnected();
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2009-01-07 02:59:19 +00:00
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/* It doesn't seem to be needed but shouldn't it at least take 25 ms to
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reconnect an extension after we disconnected another? */
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2009-01-07 08:44:57 +00:00
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sleep(25);
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2008-12-08 05:25:12 +00:00
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}
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2009-01-07 02:59:19 +00:00
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// Update status
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2008-12-08 05:25:12 +00:00
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g_Config.bNunchuckConnected = m_NunchuckConnected->IsChecked();
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// Generate connect/disconnect status event
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memcpy(WiiMoteEmu::g_RegExt + 0x20, WiiMoteEmu::nunchuck_calibration,
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sizeof(WiiMoteEmu::nunchuck_calibration));
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memcpy(WiiMoteEmu::g_RegExt + 0xfa, WiiMoteEmu::nunchuck_id, sizeof(WiiMoteEmu::nunchuck_id));
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DoExtensionConnectedDisconnected();
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break;
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case ID_CLASSICCONTROLLERCONNECTED:
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// Don't allow two extensions at the same time
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if(m_NunchuckConnected->IsChecked())
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{
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m_NunchuckConnected->SetValue(false);
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g_Config.bNunchuckConnected = false;
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// Disconnect the extension so that the game recognize the change
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DoExtensionConnectedDisconnected();
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}
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g_Config.bClassicControllerConnected = m_ClassicControllerConnected->IsChecked();
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// Generate connect/disconnect status event
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memcpy(WiiMoteEmu::g_RegExt + 0x20, WiiMoteEmu::classic_calibration,
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sizeof(WiiMoteEmu::classic_calibration));
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memcpy(WiiMoteEmu::g_RegExt + 0xfa, WiiMoteEmu::classic_id, sizeof(WiiMoteEmu::classic_id));
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DoExtensionConnectedDisconnected();
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break;
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}
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2009-01-07 08:44:57 +00:00
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}
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