dolphin/Source/Core/DiscIO/WbfsBlob.h

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef _WBFS_BLOB_H
#define _WBFS_BLOB_H
#include "Blob.h"
#include "FileUtil.h"
namespace DiscIO
{
struct wbfs_head_t;
class WbfsFileReader : public IBlobReader
{
WbfsFileReader(const char* filename);
~WbfsFileReader();
bool OpenFiles(const char* filename);
bool ReadHeader();
File::IOFile& SeekToCluster(u64 offset, u64* available);
bool IsGood() {return m_good;}
struct file_entry
{
File::IOFile file;
u64 base_address;
u64 size;
};
std::vector<file_entry*> m_files;
u32 m_total_files;
u64 m_size;
u64 hd_sector_size;
u8 hd_sector_shift;
u32 hd_sector_count;
u64 wbfs_sector_size;
u8 wbfs_sector_shift;
u64 wbfs_sector_count;
u64 m_disc_info_size;
u8 disc_table[500];
u16* m_wlba_table;
u64 m_blocks_per_disc;
bool m_good;
public:
static WbfsFileReader* Create(const char* filename);
u64 GetDataSize() const { return m_size; }
u64 GetRawSize() const { return m_size; }
bool Read(u64 offset, u64 nbytes, u8* out_ptr);
};
bool IsWbfsBlob(const char* filename);
} // namespace
#endif // _FILE_BLOB_H