dolphin/Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp

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// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
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#include "DolphinQt/Config/Mapping/WiimoteEmuMotionControl.h"
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#include <QFormLayout>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "InputCommon/InputConfig.h"
WiimoteEmuMotionControl::WiimoteEmuMotionControl(MappingWindow* window) : MappingWidget(window)
{
CreateMainLayout();
}
void WiimoteEmuMotionControl::CreateMainLayout()
{
m_main_layout = new QHBoxLayout();
m_main_layout->addWidget(CreateGroupBox(
tr("Shake"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Shake)));
m_main_layout->addWidget(
CreateGroupBox(tr("IR"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::IR)));
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m_main_layout->addWidget(CreateGroupBox(
tr("Tilt"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Tilt)));
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m_main_layout->addWidget(CreateGroupBox(
tr("Swing"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Swing)));
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setLayout(m_main_layout);
}
void WiimoteEmuMotionControl::LoadSettings()
{
Wiimote::LoadConfig();
}
void WiimoteEmuMotionControl::SaveSettings()
{
Wiimote::GetConfig()->SaveConfig();
}
InputConfig* WiimoteEmuMotionControl::GetConfig()
{
return Wiimote::GetConfig();
}