dolphin/Source/Plugins/Plugin_DSP_HLE/Src/SConscript

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Import('env')
import sys
files = [
"DSPHandler.cpp",
"MailHandler.cpp",
"main.cpp",
"Config.cpp",
"Globals.cpp",
"PCHW/AOSoundStream.cpp",
"PCHW/Mixer.cpp",
"UCodes/UCode_AX.cpp",
"UCodes/UCode_CARD.cpp",
"UCodes/UCode_InitAudioSystem.cpp",
"UCodes/UCode_Jac.cpp",
"UCodes/UCode_ROM.cpp",
"UCodes/UCodes.cpp",
"UCodes/UCode_Zelda.cpp",
]
dspenv = env.Clone()
dspenv.Append(
CXXFLAGS = [ '-fPIC', ],
)
if sys.platform == 'darwin':
dspenv.SharedLibrary("../../../../Binary/mac/Plugins/dsphle.so", files, LIBS = ["common"])
else:
dspenv.SharedLibrary("../../../../Binary/linux/Plugins/dsphle.so", files, LIBS = ["common"])