2015-05-24 04:55:12 +00:00
|
|
|
// Copyright 2009 Dolphin Emulator Project
|
2015-05-17 23:08:10 +00:00
|
|
|
// Licensed under GPLv2+
|
2013-04-18 03:29:41 +00:00
|
|
|
// Refer to the license.txt file included.
|
2010-07-06 16:16:07 +00:00
|
|
|
|
2014-02-10 18:54:46 +00:00
|
|
|
#pragma once
|
2010-07-06 16:16:07 +00:00
|
|
|
|
|
|
|
struct InputVertexData;
|
|
|
|
struct OutputVertexData;
|
|
|
|
|
|
|
|
namespace TransformUnit
|
|
|
|
{
|
2016-06-24 08:43:46 +00:00
|
|
|
void TransformPosition(const InputVertexData* src, OutputVertexData* dst);
|
|
|
|
void TransformNormal(const InputVertexData* src, bool nbt, OutputVertexData* dst);
|
|
|
|
void TransformColor(const InputVertexData* src, OutputVertexData* dst);
|
|
|
|
void TransformTexCoord(const InputVertexData* src, OutputVertexData* dst, bool specialCase);
|
2010-07-06 16:16:07 +00:00
|
|
|
}
|