dolphin/Externals/wxWidgets3/src/osx/brush.cpp

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/////////////////////////////////////////////////////////////////////////////
// Name: src/osx/brush.cpp
// Purpose: wxBrush
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#include "wx/brush.h"
#ifndef WX_PRECOMP
#include "wx/utils.h"
#endif
#include "wx/osx/private.h"
IMPLEMENT_DYNAMIC_CLASS(wxBrush, wxGDIObject)
class WXDLLEXPORT wxBrushRefData: public wxGDIRefData
{
public:
wxBrushRefData(const wxColour& colour = wxNullColour, wxBrushStyle style = wxBRUSHSTYLE_SOLID);
wxBrushRefData(const wxBitmap& stipple);
wxBrushRefData(const wxBrushRefData& data);
virtual ~wxBrushRefData();
bool operator==(const wxBrushRefData& data) const;
const wxColour& GetColour() const { return m_colour; }
wxBrushStyle GetStyle() const { return m_style; }
wxBitmap *GetStipple() { return &m_stipple; }
void SetColour(const wxColour& colour) { m_colour = colour; }
void SetStyle(wxBrushStyle style) { m_style = style; }
void SetStipple(const wxBitmap& stipple) { DoSetStipple(stipple); }
protected:
void DoSetStipple(const wxBitmap& stipple);
wxBitmap m_stipple;
wxColour m_colour;
wxBrushStyle m_style;
};
#define M_BRUSHDATA ((wxBrushRefData *)m_refData)
wxBrushRefData::wxBrushRefData(const wxColour& colour, wxBrushStyle style)
: m_colour(colour), m_style( style )
{
}
wxBrushRefData::wxBrushRefData(const wxBitmap& stipple)
{
DoSetStipple( stipple );
}
wxBrushRefData::wxBrushRefData(const wxBrushRefData& data)
: wxGDIRefData() ,
m_stipple(data.m_stipple),
m_colour(data.m_colour),
m_style(data.m_style)
{
}
wxBrushRefData::~wxBrushRefData()
{
}
bool wxBrushRefData::operator==(const wxBrushRefData& data) const
{
return m_style == data.m_style &&
m_colour == data.m_colour &&
m_stipple.IsSameAs(data.m_stipple);
}
void wxBrushRefData::DoSetStipple(const wxBitmap& stipple)
{
m_stipple = stipple;
m_style = stipple.GetMask() ? wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE : wxBRUSHSTYLE_STIPPLE;
}
//
//
//
wxBrush::wxBrush()
{
}
wxBrush::~wxBrush()
{
}
wxBrush::wxBrush(const wxColour& col, wxBrushStyle style)
{
m_refData = new wxBrushRefData( col, style );
}
#if FUTURE_WXWIN_COMPATIBILITY_3_0
wxBrush::wxBrush(const wxColour& col, int style)
{
m_refData = new wxBrushRefData(col, (wxBrushStyle)style);
}
#endif
wxBrush::wxBrush(const wxBitmap& stipple)
{
m_refData = new wxBrushRefData( stipple );
}
// ----------------------------------------------------------------------------
// wxBrush house keeping stuff
// ----------------------------------------------------------------------------
bool wxBrush::operator==(const wxBrush& brush) const
{
const wxBrushRefData *brushData = (wxBrushRefData *)brush.m_refData;
// an invalid brush is considered to be only equal to another invalid brush
return m_refData ? (brushData && *M_BRUSHDATA == *brushData) : !brushData;
}
wxGDIRefData *wxBrush::CreateGDIRefData() const
{
return new wxBrushRefData;
}
wxGDIRefData *wxBrush::CloneGDIRefData(const wxGDIRefData *data) const
{
return new wxBrushRefData(*(const wxBrushRefData *)data);
}
// ----------------------------------------------------------------------------
// wxBrush accessors
// ----------------------------------------------------------------------------
wxColour wxBrush::GetColour() const
{
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wxCHECK_MSG( IsOk(), wxNullColour, wxT("invalid brush") );
return M_BRUSHDATA->GetColour();
}
wxBrushStyle wxBrush::GetStyle() const
{
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wxCHECK_MSG( IsOk(), wxBRUSHSTYLE_INVALID, wxT("invalid brush") );
return M_BRUSHDATA->GetStyle();
}
wxBitmap *wxBrush::GetStipple() const
{
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wxCHECK_MSG( IsOk(), NULL, wxT("invalid brush") );
return M_BRUSHDATA->GetStipple();
}
// ----------------------------------------------------------------------------
// wxBrush setters
// ----------------------------------------------------------------------------
void wxBrush::SetColour(const wxColour& col)
{
AllocExclusive();
M_BRUSHDATA->SetColour(col);
}
void wxBrush::SetColour(unsigned char r, unsigned char g, unsigned char b)
{
AllocExclusive();
M_BRUSHDATA->SetColour(wxColour(r, g, b));
}
void wxBrush::SetStyle(wxBrushStyle style)
{
AllocExclusive();
M_BRUSHDATA->SetStyle(style);
}
void wxBrush::SetStipple(const wxBitmap& stipple)
{
AllocExclusive();
M_BRUSHDATA->SetStipple(stipple);
}