dolphin/Source/Core/DolphinQt/DolphinQt.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
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<ProjectGuid>{69D2B16E-122A-4E5D-8C37-8EC7B0F7CEB0}</ProjectGuid>
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<!--
Enable this once wxwidgets is completely removed
<ProjectName>Dolphin</ProjectName>
-->
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="..\..\VSProps\Base.props" />
<Import Project="..\..\VSProps\PCHUse.props" />
<Import Project="..\..\VSProps\QtCompile.props" />
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<Link>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<!--QRC and UI files are handled automatically-->
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<!--MOC files need to be listed. Perhaps scan for Q_OBJECT in the future? (like automoc)-->
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<QtMoc Include="AboutDialog.h" />
<QtMoc Include="MainWindow.h" />
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<!--TODO figure out how to get QtMoc to add outputs to ClCompile's inputs...-->
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<ClCompile Include="Main.cpp" />
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<!--Put standard C/C++ headers here-->
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<!--
<ItemGroup>
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-->
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<!--Copy Exe, Data directory and DLLs which should be located in the executable directory-->
<ItemGroup>
<DataDirFiles Include="$(DolphinRootDir)Data\**\*.*" />
<ExternalDlls Include="$(ExternalsDir)OpenAL\$(PlatformName)\*.dll;$(ExternalsDir)msvcrt\$(PlatformName)\*.dll" />
<BinaryFiles Include="$(TargetPath)" />
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</ItemGroup>
<ItemGroup>
<ClInclude Include="Utils\Resources.h" />
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<!--Disable copying to binary dir for now on the buildbot to prevent packaging of the outputs-->
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<Message Text="Copying Data directory..." Importance="High" />
<Copy SourceFiles="@(DataDirFiles)" DestinationFolder="$(BinaryOutputDir)%(RecursiveDir)" Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataDirFiles.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) &gt; $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataDirFiles.Extension)').Ticks)" />
<Message Text="Copying External .dlls" Importance="High" />
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<Message Text="Copy: @(BinaryFiles) -&gt; $(BinaryOutputDir)" Importance="High" />
<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" />
</Target>
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