2010-07-03 08:04:10 +00:00
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef WIIMOTE_REAL_H
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#define WIIMOTE_REAL_H
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#include "wiiuse.h"
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#include "ChunkFile.h"
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#include "../../InputCommon/Src/InputConfig.h"
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#define MAX_WIIMOTES 4
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extern unsigned int g_wiimote_sources[MAX_WIIMOTES];
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extern InputPlugin g_plugin;
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extern SWiimoteInitialize g_WiimoteInitialize;
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enum
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{
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WIIMOTE_SRC_NONE = 0,
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WIIMOTE_SRC_EMU,
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WIIMOTE_SRC_REAL,
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};
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namespace WiimoteReal
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{
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unsigned int Initialize();
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void Shutdown();
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void Refresh();
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2010-07-03 11:20:38 +00:00
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void LoadSettings();
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2010-07-03 08:04:10 +00:00
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void InterruptChannel(int _WiimoteNumber, u16 _channelID, const void* _pData, u32 _Size);
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void ControlChannel(int _WiimoteNumber, u16 _channelID, const void* _pData, u32 _Size);
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void Update(int _WiimoteNumber);
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void DoState(PointerWrap &p);
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void StateChange(PLUGIN_EMUSTATE newState);
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}; // WiiMoteReal
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#endif
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