dolphin/Source/Core/DiscIO/DiscUtils.cpp

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// Copyright 2021 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DiscIO/DiscUtils.h"
#include <algorithm>
#include <locale>
#include <optional>
#include <string>
#include <fmt/format.h>
#include "Common/CommonTypes.h"
#include "DiscIO/Volume.h"
namespace DiscIO
{
std::string NameForPartitionType(u32 partition_type, bool include_prefix)
{
switch (partition_type)
{
case PARTITION_DATA:
return "DATA";
case PARTITION_UPDATE:
return "UPDATE";
case PARTITION_CHANNEL:
return "CHANNEL";
case PARTITION_INSTALL:
// wit doesn't recognize the name "INSTALL", so we can't use it when naming partition folders
if (!include_prefix)
return "INSTALL";
[[fallthrough]];
default:
const std::string type_as_game_id{static_cast<char>((partition_type >> 24) & 0xFF),
static_cast<char>((partition_type >> 16) & 0xFF),
static_cast<char>((partition_type >> 8) & 0xFF),
static_cast<char>(partition_type & 0xFF)};
if (std::all_of(type_as_game_id.cbegin(), type_as_game_id.cend(),
[](char c) { return std::isalnum(c, std::locale::classic()); }))
{
return include_prefix ? "P-" + type_as_game_id : type_as_game_id;
}
return fmt::format(include_prefix ? "P{}" : "{}", partition_type);
}
}
std::optional<u64> GetApploaderSize(const Volume& volume, const Partition& partition)
{
constexpr u64 header_size = 0x20;
const std::optional<u32> apploader_size = volume.ReadSwapped<u32>(0x2440 + 0x14, partition);
const std::optional<u32> trailer_size = volume.ReadSwapped<u32>(0x2440 + 0x18, partition);
if (!apploader_size || !trailer_size)
return std::nullopt;
return header_size + *apploader_size + *trailer_size;
}
std::optional<u64> GetBootDOLOffset(const Volume& volume, const Partition& partition)
{
const Platform volume_type = volume.GetVolumeType();
if (!IsDisc(volume_type))
return std::nullopt;
std::optional<u64> dol_offset = volume.ReadSwappedAndShifted(0x420, partition);
// Datel AR disc has 0x00000000 as the offset (invalid) and doesn't use it in the AppLoader.
if (dol_offset && *dol_offset == 0)
dol_offset.reset();
return dol_offset;
}
std::optional<u32> GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset)
{
if (!IsDisc(volume.GetVolumeType()))
return std::nullopt;
u32 dol_size = 0;
// Iterate through the 7 code segments
for (size_t i = 0; i < 7; i++)
{
const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x00 + i * 4, partition);
const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0x90 + i * 4, partition);
if (!offset || !size)
return {};
dol_size = std::max(*offset + *size, dol_size);
}
// Iterate through the 11 data segments
for (size_t i = 0; i < 11; i++)
{
const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x1c + i * 4, partition);
const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0xac + i * 4, partition);
if (!offset || !size)
return {};
dol_size = std::max(*offset + *size, dol_size);
}
return dol_size;
}
std::optional<u64> GetFSTOffset(const Volume& volume, const Partition& partition)
{
const Platform volume_type = volume.GetVolumeType();
if (!IsDisc(volume_type))
return std::nullopt;
return volume.ReadSwappedAndShifted(0x424, partition);
}
std::optional<u64> GetFSTSize(const Volume& volume, const Partition& partition)
{
const Platform volume_type = volume.GetVolumeType();
if (!IsDisc(volume_type))
return std::nullopt;
return volume.ReadSwappedAndShifted(0x428, partition);
}
} // namespace DiscIO