dolphin/Externals/wxWidgets/src/common/imagall.cpp

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/////////////////////////////////////////////////////////////////////////////
// Name: src/common/imagall.cpp
// Purpose: wxImage access all handler
// Author: Sylvain Bougnoux
// RCS-ID: $Id: imagall.cpp 42644 2006-10-29 18:58:25Z VZ $
// Copyright: (c) Sylvain Bougnoux
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_IMAGE
#ifndef WX_PRECOMP
#include "wx/image.h"
#endif
//-----------------------------------------------------------------------------
// This function allows dynamic access to all image handlers compile within
// the library. This function should be in a separate file as some compilers
// link against the whole object file as long as just one of is function is called!
void wxInitAllImageHandlers()
{
#if wxUSE_LIBPNG
wxImage::AddHandler( new wxPNGHandler );
#endif
#if wxUSE_LIBJPEG
wxImage::AddHandler( new wxJPEGHandler );
#endif
#if wxUSE_LIBTIFF
wxImage::AddHandler( new wxTIFFHandler );
#endif
#if wxUSE_GIF
wxImage::AddHandler( new wxGIFHandler );
#endif
#if wxUSE_PNM
wxImage::AddHandler( new wxPNMHandler );
#endif
#if wxUSE_PCX
wxImage::AddHandler( new wxPCXHandler );
#endif
#if wxUSE_IFF
wxImage::AddHandler( new wxIFFHandler );
#endif
#if wxUSE_ICO_CUR
wxImage::AddHandler( new wxICOHandler );
wxImage::AddHandler( new wxCURHandler );
wxImage::AddHandler( new wxANIHandler );
#endif
#if wxUSE_TGA
wxImage::AddHandler( new wxTGAHandler );
#endif
#if wxUSE_XPM
wxImage::AddHandler( new wxXPMHandler );
#endif
}
#endif // wxUSE_IMAGE