679 lines
22 KiB
C++
679 lines
22 KiB
C++
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///////////////////////////////////////////////////////////////////////////////
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// Name: src/common/containr.cpp
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// Purpose: implementation of wxControlContainer
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 06.08.01
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// RCS-ID: $Id: containr.cpp 44273 2007-01-21 01:21:45Z VZ $
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// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// License: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/log.h"
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#include "wx/event.h"
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#include "wx/window.h"
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#include "wx/scrolbar.h"
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#include "wx/radiobut.h"
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#include "wx/containr.h"
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#endif //WX_PRECOMP
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// trace mask for focus messages
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#define TRACE_FOCUS _T("focus")
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// ============================================================================
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// implementation
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// ============================================================================
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wxControlContainer::wxControlContainer(wxWindow *winParent)
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{
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m_winParent = winParent;
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m_winLastFocused = NULL;
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m_inSetFocus = false;
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}
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bool wxControlContainer::AcceptsFocus() const
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{
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// if we're not shown or disabled, we can't accept focus
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if ( m_winParent->IsShown() && m_winParent->IsEnabled() )
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{
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// otherwise we can accept focus either if we have no children at all
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// (in this case we're probably not used as a container) or only when
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// at least one child will accept focus
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wxWindowList::compatibility_iterator node = m_winParent->GetChildren().GetFirst();
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if ( !node )
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return true;
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#ifdef __WXMAC__
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// wxMac has eventually the two scrollbars as children, they don't count
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// as real children in the algorithm mentioned above
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bool hasRealChildren = false ;
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#endif
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while ( node )
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{
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wxWindow *child = node->GetData();
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node = node->GetNext();
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#ifdef __WXMAC__
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if ( m_winParent->MacIsWindowScrollbar( child ) )
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continue;
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hasRealChildren = true ;
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#endif
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if ( child->AcceptsFocus() )
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{
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return true;
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}
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}
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#ifdef __WXMAC__
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if ( !hasRealChildren )
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return true ;
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#endif
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}
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return false;
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}
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void wxControlContainer::SetLastFocus(wxWindow *win)
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{
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// the panel itself should never get the focus at all but if it does happen
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// temporarily (as it seems to do under wxGTK), at the very least don't
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// forget our previous m_winLastFocused
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if ( win != m_winParent )
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{
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// if we're setting the focus
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if ( win )
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{
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// find the last _immediate_ child which got focus
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wxWindow *winParent = win;
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while ( winParent != m_winParent )
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{
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win = winParent;
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winParent = win->GetParent();
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// Yes, this can happen, though in a totally pathological case.
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// like when detaching a menubar from a frame with a child
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// which has pushed itself as an event handler for the menubar.
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// (under wxGTK)
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wxASSERT_MSG( winParent,
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_T("Setting last focus for a window that is not our child?") );
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}
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}
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m_winLastFocused = win;
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if ( win )
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{
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wxLogTrace(TRACE_FOCUS, _T("Set last focus to %s(%s)"),
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win->GetClassInfo()->GetClassName(),
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win->GetLabel().c_str());
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}
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else
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{
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wxLogTrace(TRACE_FOCUS, _T("No more last focus"));
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}
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}
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// propagate the last focus upwards so that our parent can set focus back
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// to us if it loses it now and regains later
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wxWindow *parent = m_winParent->GetParent();
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if ( parent )
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{
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wxChildFocusEvent eventFocus(m_winParent);
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parent->GetEventHandler()->ProcessEvent(eventFocus);
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}
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}
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// --------------------------------------------------------------------
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// The following four functions are used to find other radio buttons
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// within the same group. Used by wxSetFocusToChild on wxMSW
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// --------------------------------------------------------------------
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#ifdef __WXMSW__
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wxRadioButton* wxGetPreviousButtonInGroup(wxRadioButton *btn)
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{
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if ( btn->HasFlag(wxRB_GROUP) || btn->HasFlag(wxRB_SINGLE) )
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return NULL;
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const wxWindowList& siblings = btn->GetParent()->GetChildren();
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wxWindowList::compatibility_iterator nodeThis = siblings.Find(btn);
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wxCHECK_MSG( nodeThis, NULL, _T("radio button not a child of its parent?") );
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// Iterate over all previous siblings until we find the next radio button
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wxWindowList::compatibility_iterator nodeBefore = nodeThis->GetPrevious();
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wxRadioButton *prevBtn = 0;
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while (nodeBefore)
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{
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prevBtn = wxDynamicCast(nodeBefore->GetData(), wxRadioButton);
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if (prevBtn)
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break;
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nodeBefore = nodeBefore->GetPrevious();
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}
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if (!prevBtn || prevBtn->HasFlag(wxRB_SINGLE))
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{
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// no more buttons in group
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return NULL;
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}
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return prevBtn;
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}
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wxRadioButton* wxGetNextButtonInGroup(wxRadioButton *btn)
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{
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if (btn->HasFlag(wxRB_SINGLE))
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return NULL;
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const wxWindowList& siblings = btn->GetParent()->GetChildren();
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wxWindowList::compatibility_iterator nodeThis = siblings.Find(btn);
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wxCHECK_MSG( nodeThis, NULL, _T("radio button not a child of its parent?") );
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// Iterate over all previous siblings until we find the next radio button
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wxWindowList::compatibility_iterator nodeNext = nodeThis->GetNext();
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wxRadioButton *nextBtn = 0;
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while (nodeNext)
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{
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nextBtn = wxDynamicCast(nodeNext->GetData(), wxRadioButton);
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if (nextBtn)
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break;
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nodeNext = nodeNext->GetNext();
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}
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if ( !nextBtn || nextBtn->HasFlag(wxRB_GROUP) || nextBtn->HasFlag(wxRB_SINGLE) )
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{
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// no more buttons or the first button of the next group
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return NULL;
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}
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return nextBtn;
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}
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wxRadioButton* wxGetFirstButtonInGroup(wxRadioButton *btn)
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{
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while (true)
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{
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wxRadioButton* prevBtn = wxGetPreviousButtonInGroup(btn);
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if (!prevBtn)
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return btn;
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btn = prevBtn;
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}
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}
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wxRadioButton* wxGetLastButtonInGroup(wxRadioButton *btn)
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{
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while (true)
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{
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wxRadioButton* nextBtn = wxGetNextButtonInGroup(btn);
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if (!nextBtn)
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return btn;
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btn = nextBtn;
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}
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}
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wxRadioButton* wxGetSelectedButtonInGroup(wxRadioButton *btn)
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{
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// Find currently selected button
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if (btn->GetValue())
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return btn;
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if (btn->HasFlag(wxRB_SINGLE))
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return NULL;
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wxRadioButton *selBtn;
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// First check all previous buttons
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for (selBtn = wxGetPreviousButtonInGroup(btn); selBtn; selBtn = wxGetPreviousButtonInGroup(selBtn))
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if (selBtn->GetValue())
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return selBtn;
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// Now all following buttons
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for (selBtn = wxGetNextButtonInGroup(btn); selBtn; selBtn = wxGetNextButtonInGroup(selBtn))
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if (selBtn->GetValue())
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return selBtn;
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return NULL;
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}
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#endif // __WXMSW__
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// ----------------------------------------------------------------------------
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// Keyboard handling - this is the place where the TAB traversal logic is
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// implemented. As this code is common to all ports, this ensures consistent
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// behaviour even if we don't specify how exactly the wxNavigationKeyEvent are
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// generated and this is done in platform specific code which also ensures that
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// we can follow the given platform standards.
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// ----------------------------------------------------------------------------
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void wxControlContainer::HandleOnNavigationKey( wxNavigationKeyEvent& event )
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{
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wxWindow *parent = m_winParent->GetParent();
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// the event is propagated downwards if the event emitter was our parent
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bool goingDown = event.GetEventObject() == parent;
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const wxWindowList& children = m_winParent->GetChildren();
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// if we have exactly one notebook-like child window (actually it could be
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// any window that returns true from its HasMultiplePages()), then
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// [Shift-]Ctrl-Tab and Ctrl-PageUp/Down keys should iterate over its pages
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// even if the focus is outside of the control because this is how the
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// standard MSW properties dialogs behave and we do it under other platforms
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// as well because it seems like a good idea -- but we can always put this
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// block inside "#ifdef __WXMSW__" if it's not suitable there
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if ( event.IsWindowChange() && !goingDown )
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{
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// check if we have a unique notebook-like child
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wxWindow *bookctrl = NULL;
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for ( wxWindowList::const_iterator i = children.begin(),
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end = children.end();
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i != end;
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++i )
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{
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wxWindow * const window = *i;
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if ( window->HasMultiplePages() )
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{
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if ( bookctrl )
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{
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// this is the second book-like control already so don't do
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// anything as we don't know which one should have its page
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// changed
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bookctrl = NULL;
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break;
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}
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bookctrl = window;
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}
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}
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if ( bookctrl )
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{
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// make sure that we don't bubble up the event again from the book
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// control resulting in infinite recursion
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wxNavigationKeyEvent eventCopy(event);
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eventCopy.SetEventObject(m_winParent);
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if ( bookctrl->GetEventHandler()->ProcessEvent(eventCopy) )
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return;
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}
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}
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// there is not much to do if we don't have children and we're not
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// interested in "notebook page change" events here
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if ( !children.GetCount() || event.IsWindowChange() )
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{
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// let the parent process it unless it already comes from our parent
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// of we don't have any
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if ( goingDown ||
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!parent || !parent->GetEventHandler()->ProcessEvent(event) )
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{
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event.Skip();
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}
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return;
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}
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// where are we going?
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const bool forward = event.GetDirection();
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// the node of the children list from which we should start looking for the
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// next acceptable child
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wxWindowList::compatibility_iterator node, start_node;
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// we should start from the first/last control and not from the one which
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// had focus the last time if we're propagating the event downwards because
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// for our parent we look like a single control
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if ( goingDown )
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{
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// just to be sure it's not used (normally this is not necessary, but
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// doesn't hurt neither)
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m_winLastFocused = (wxWindow *)NULL;
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// start from first or last depending on where we're going
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node = forward ? children.GetFirst() : children.GetLast();
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}
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else // going up
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{
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// try to find the child which has the focus currently
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// the event emitter might have done this for us
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wxWindow *winFocus = event.GetCurrentFocus();
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// but if not, we might know where the focus was ourselves
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if (!winFocus)
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winFocus = m_winLastFocused;
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// if still no luck, do it the hard way
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if (!winFocus)
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winFocus = wxWindow::FindFocus();
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if ( winFocus )
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{
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#ifdef __WXMSW__
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// If we are in a radio button group, start from the first item in the
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// group
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if ( event.IsFromTab() && wxIsKindOf(winFocus, wxRadioButton ) )
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winFocus = wxGetFirstButtonInGroup((wxRadioButton*)winFocus);
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#endif
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// ok, we found the focus - now is it our child?
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start_node = children.Find( winFocus );
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}
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if ( !start_node && m_winLastFocused )
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{
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// window which has focus isn't our child, fall back to the one
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// which had the focus the last time
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start_node = children.Find( m_winLastFocused );
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}
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// if we still didn't find anything, we should start with the first one
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if ( !start_node )
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{
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start_node = children.GetFirst();
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}
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// and the first child which we can try setting focus to is the next or
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// the previous one
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node = forward ? start_node->GetNext() : start_node->GetPrevious();
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}
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// we want to cycle over all elements passing by NULL
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for ( ;; )
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{
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// don't go into infinite loop
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if ( start_node && node && node == start_node )
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break;
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// Have we come to the last or first item on the panel?
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if ( !node )
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{
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if ( !start_node )
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{
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// exit now as otherwise we'd loop forever
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break;
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}
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if ( !goingDown )
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{
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// Check if our (maybe grand) parent is another panel: if this
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// is the case, they will know what to do with this navigation
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// key and so give them the chance to process it instead of
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// looping inside this panel (normally, the focus will go to
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// the next/previous item after this panel in the parent
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// panel).
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wxWindow *focussed_child_of_parent = m_winParent;
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while ( parent )
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{
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// we don't want to tab into a different dialog or frame
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if ( focussed_child_of_parent->IsTopLevel() )
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break;
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event.SetCurrentFocus( focussed_child_of_parent );
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if ( parent->GetEventHandler()->ProcessEvent( event ) )
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return;
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focussed_child_of_parent = parent;
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parent = parent->GetParent();
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}
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}
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//else: as the focus came from our parent, we definitely don't want
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// to send it back to it!
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// no, we are not inside another panel so process this ourself
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node = forward ? children.GetFirst() : children.GetLast();
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continue;
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}
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wxWindow *child = node->GetData();
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#ifdef __WXMSW__
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if ( event.IsFromTab() )
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{
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if ( wxIsKindOf(child, wxRadioButton) )
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{
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// only radio buttons with either wxRB_GROUP or wxRB_SINGLE
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// can be tabbed to
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if ( child->HasFlag(wxRB_GROUP) )
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{
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// need to tab into the active button within a group
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wxRadioButton *rb = wxGetSelectedButtonInGroup((wxRadioButton*)child);
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if ( rb )
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child = rb;
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}
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else if ( !child->HasFlag(wxRB_SINGLE) )
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{
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node = forward ? node->GetNext() : node->GetPrevious();
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|
continue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if ( m_winLastFocused &&
|
||
|
wxIsKindOf(m_winLastFocused, wxRadioButton) &&
|
||
|
!m_winLastFocused->HasFlag(wxRB_SINGLE) )
|
||
|
{
|
||
|
// cursor keys don't navigate out of a radio button group so
|
||
|
// find the correct radio button to focus
|
||
|
if ( forward )
|
||
|
{
|
||
|
child = wxGetNextButtonInGroup((wxRadioButton*)m_winLastFocused);
|
||
|
if ( !child )
|
||
|
{
|
||
|
// no next button in group, set it to the first button
|
||
|
child = wxGetFirstButtonInGroup((wxRadioButton*)m_winLastFocused);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
child = wxGetPreviousButtonInGroup((wxRadioButton*)m_winLastFocused);
|
||
|
if ( !child )
|
||
|
{
|
||
|
// no previous button in group, set it to the last button
|
||
|
child = wxGetLastButtonInGroup((wxRadioButton*)m_winLastFocused);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( child == m_winLastFocused )
|
||
|
{
|
||
|
// must be a group consisting of only one button therefore
|
||
|
// no need to send a navigation event
|
||
|
event.Skip(false);
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
#endif // __WXMSW__
|
||
|
|
||
|
if ( child->AcceptsFocusFromKeyboard() )
|
||
|
{
|
||
|
// if we're setting the focus to a child panel we should prevent it
|
||
|
// from giving it to the child which had the focus the last time
|
||
|
// and instead give it to the first/last child depending from which
|
||
|
// direction we're coming
|
||
|
event.SetEventObject(m_winParent);
|
||
|
|
||
|
// disable propagation for this call as otherwise the event might
|
||
|
// bounce back to us.
|
||
|
wxPropagationDisabler disableProp(event);
|
||
|
if ( !child->GetEventHandler()->ProcessEvent(event) )
|
||
|
{
|
||
|
// set it first in case SetFocusFromKbd() results in focus
|
||
|
// change too
|
||
|
m_winLastFocused = child;
|
||
|
|
||
|
// everything is simple: just give focus to it
|
||
|
child->SetFocusFromKbd();
|
||
|
}
|
||
|
//else: the child manages its focus itself
|
||
|
|
||
|
event.Skip( false );
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
node = forward ? node->GetNext() : node->GetPrevious();
|
||
|
}
|
||
|
|
||
|
// we cycled through all of our children and none of them wanted to accept
|
||
|
// focus
|
||
|
event.Skip();
|
||
|
}
|
||
|
|
||
|
void wxControlContainer::HandleOnWindowDestroy(wxWindowBase *child)
|
||
|
{
|
||
|
if ( child == m_winLastFocused )
|
||
|
m_winLastFocused = NULL;
|
||
|
}
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
// focus handling
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
bool wxControlContainer::DoSetFocus()
|
||
|
{
|
||
|
wxLogTrace(TRACE_FOCUS, _T("SetFocus on wxPanel 0x%p."),
|
||
|
m_winParent->GetHandle());
|
||
|
|
||
|
if (m_inSetFocus)
|
||
|
return true;
|
||
|
|
||
|
// when the panel gets the focus we move the focus to either the last
|
||
|
// window that had the focus or the first one that can get it unless the
|
||
|
// focus had been already set to some other child
|
||
|
|
||
|
wxWindow *win = wxWindow::FindFocus();
|
||
|
while ( win )
|
||
|
{
|
||
|
if ( win == m_winParent )
|
||
|
{
|
||
|
// our child already has focus, don't take it away from it
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if ( win->IsTopLevel() )
|
||
|
{
|
||
|
// don't look beyond the first top level parent - useless and
|
||
|
// unnecessary
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
win = win->GetParent();
|
||
|
}
|
||
|
|
||
|
// protect against infinite recursion:
|
||
|
m_inSetFocus = true;
|
||
|
|
||
|
bool ret = SetFocusToChild();
|
||
|
|
||
|
m_inSetFocus = false;
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
void wxControlContainer::HandleOnFocus(wxFocusEvent& event)
|
||
|
{
|
||
|
wxLogTrace(TRACE_FOCUS, _T("OnFocus on wxPanel 0x%p, name: %s"),
|
||
|
m_winParent->GetHandle(),
|
||
|
m_winParent->GetName().c_str() );
|
||
|
|
||
|
DoSetFocus();
|
||
|
|
||
|
event.Skip();
|
||
|
}
|
||
|
|
||
|
bool wxControlContainer::SetFocusToChild()
|
||
|
{
|
||
|
return wxSetFocusToChild(m_winParent, &m_winLastFocused);
|
||
|
}
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
// SetFocusToChild(): this function is used by wxPanel but also by wxFrame in
|
||
|
// wxMSW, this is why it is outside of wxControlContainer class
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
bool wxSetFocusToChild(wxWindow *win, wxWindow **childLastFocused)
|
||
|
{
|
||
|
wxCHECK_MSG( win, false, _T("wxSetFocusToChild(): invalid window") );
|
||
|
wxCHECK_MSG( childLastFocused, false,
|
||
|
_T("wxSetFocusToChild(): NULL child poonter") );
|
||
|
|
||
|
if ( *childLastFocused )
|
||
|
{
|
||
|
// It might happen that the window got reparented
|
||
|
if ( (*childLastFocused)->GetParent() == win )
|
||
|
{
|
||
|
wxLogTrace(TRACE_FOCUS,
|
||
|
_T("SetFocusToChild() => last child (0x%p)."),
|
||
|
(*childLastFocused)->GetHandle());
|
||
|
|
||
|
// not SetFocusFromKbd(): we're restoring focus back to the old
|
||
|
// window and not setting it as the result of a kbd action
|
||
|
(*childLastFocused)->SetFocus();
|
||
|
return true;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// it doesn't count as such any more
|
||
|
*childLastFocused = (wxWindow *)NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// set the focus to the first child who wants it
|
||
|
wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
|
||
|
while ( node )
|
||
|
{
|
||
|
wxWindow *child = node->GetData();
|
||
|
node = node->GetNext();
|
||
|
|
||
|
#ifdef __WXMAC__
|
||
|
if ( child->GetParent()->MacIsWindowScrollbar( child ) )
|
||
|
continue;
|
||
|
#endif
|
||
|
|
||
|
if ( child->AcceptsFocusFromKeyboard() && !child->IsTopLevel() )
|
||
|
{
|
||
|
#ifdef __WXMSW__
|
||
|
// If a radiobutton is the first focusable child, search for the
|
||
|
// selected radiobutton in the same group
|
||
|
wxRadioButton* btn = wxDynamicCast(child, wxRadioButton);
|
||
|
if (btn)
|
||
|
{
|
||
|
wxRadioButton* selected = wxGetSelectedButtonInGroup(btn);
|
||
|
if (selected)
|
||
|
child = selected;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
wxLogTrace(TRACE_FOCUS,
|
||
|
_T("SetFocusToChild() => first child (0x%p)."),
|
||
|
child->GetHandle());
|
||
|
|
||
|
*childLastFocused = child;
|
||
|
child->SetFocusFromKbd();
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|