dolphin/Source/Core/DolphinWX/Cheats/CheatsWindow.h

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <string>
#include <vector>
#include <wx/arrstr.h>
#include <wx/dialog.h>
#include <wx/panel.h>
#include "Common/CommonTypes.h"
#include "Common/IniFile.h"
class wxButton;
class wxCheckBox;
class wxCheckListBox;
class wxCloseEvent;
class wxListBox;
class wxNotebook;
class wxStaticBox;
class wxStaticText;
class wxTextCtrl;
namespace Gecko
{
class CodeConfigPanel;
}
class wxCheatsWindow final : public wxDialog
{
public:
wxCheatsWindow(wxWindow* const parent);
~wxCheatsWindow();
void UpdateGUI();
private:
struct ARCodeIndex
{
u32 uiIndex;
size_t index;
};
// --- GUI Controls ---
wxButton* m_button_apply;
wxNotebook* m_notebook_main;
wxPanel* m_tab_cheats;
wxPanel* m_tab_log;
wxCheckBox* m_checkbox_log_ar;
wxStaticText* m_label_code_name;
wxStaticText* m_label_num_codes;
wxCheckListBox* m_checklistbox_cheats_list;
wxTextCtrl* m_textctrl_log;
wxListBox* m_listbox_codes_list;
wxStaticBox* m_groupbox_info;
wxArrayString m_cheat_string_list;
std::vector<ARCodeIndex> m_index_list;
Gecko::CodeConfigPanel* m_geckocode_panel;
IniFile m_gameini_default;
IniFile m_gameini_local;
std::string m_gameini_local_path;
void Init_ChildControls();
void Load_ARCodes();
void Load_GeckoCodes();
// --- Wx Events Handlers ---
// Close Button
void OnEvent_ButtonClose_Press(wxCommandEvent& event);
void OnEvent_Close(wxCloseEvent& ev);
// Cheats List
void OnEvent_CheatsList_ItemSelected(wxCommandEvent& event);
void OnEvent_CheatsList_ItemToggled(wxCommandEvent& event);
void OnEvent_CheatsList_Update(wxCommandEvent& event);
// Apply Changes Button
void OnEvent_ApplyChanges_Press(wxCommandEvent& event);
// Update Log Button
void OnEvent_ButtonUpdateLog_Press(wxCommandEvent& event);
// Enable Logging Checkbox
void OnEvent_CheckBoxEnableLogging_StateChange(wxCommandEvent& event);
};