2011-03-20 18:05:19 +00:00
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/dialog.h
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// Purpose: wxDialog class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DIALOG_H_
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#define _WX_DIALOG_H_
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#include "wx/panel.h"
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// this option is always enabled (there doesn't seem to be any good reason to
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// disable it) for desktop Windows versions but Windows CE dialogs are usually
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2012-03-18 01:12:27 +00:00
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// not resizable and never show resize gripper anyhow so don't use it there
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2011-03-20 18:05:19 +00:00
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#ifdef __WXWINCE__
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#define wxUSE_DIALOG_SIZEGRIP 0
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#else
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#define wxUSE_DIALOG_SIZEGRIP 1
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#endif
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extern WXDLLIMPEXP_DATA_CORE(const char) wxDialogNameStr[];
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class WXDLLIMPEXP_FWD_CORE wxDialogModalData;
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#if wxUSE_TOOLBAR && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
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class WXDLLIMPEXP_FWD_CORE wxToolBar;
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extern WXDLLIMPEXP_DATA_CORE(const char) wxToolBarNameStr[];
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#endif
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// Dialog boxes
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class WXDLLIMPEXP_CORE wxDialog : public wxDialogBase
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{
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public:
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wxDialog() { Init(); }
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// full ctor
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wxDialog(wxWindow *parent, wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_DIALOG_STYLE,
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const wxString& name = wxDialogNameStr)
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{
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Init();
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(void)Create(parent, id, title, pos, size, style, name);
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}
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bool Create(wxWindow *parent, wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_DIALOG_STYLE,
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const wxString& name = wxDialogNameStr);
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virtual ~wxDialog();
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// return true if we're showing the dialog modally
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virtual bool IsModal() const { return m_modalData != NULL; }
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// show the dialog modally and return the value passed to EndModal()
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virtual int ShowModal();
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// may be called to terminate the dialog with the given return code
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virtual void EndModal(int retCode);
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// we treat dialog toolbars specially under Windows CE
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#if wxUSE_TOOLBAR && defined(__POCKETPC__)
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// create main toolbar by calling OnCreateToolBar()
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virtual wxToolBar* CreateToolBar(long style = -1,
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wxWindowID winid = wxID_ANY,
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const wxString& name = wxToolBarNameStr);
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// return a new toolbar
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virtual wxToolBar *OnCreateToolBar(long style,
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wxWindowID winid,
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const wxString& name );
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// get the main toolbar
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wxToolBar *GetToolBar() const { return m_dialogToolBar; }
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#endif // wxUSE_TOOLBAR && __POCKETPC__
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// implementation only from now on
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// -------------------------------
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// override some base class virtuals
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virtual bool Show(bool show = true);
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2012-03-18 01:12:27 +00:00
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#if wxUSE_DIALOG_SIZEGRIP
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2011-03-20 18:05:19 +00:00
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virtual void SetWindowStyleFlag(long style);
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2012-03-18 01:12:27 +00:00
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#endif // wxUSE_DIALOG_SIZEGRIP
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2011-03-20 18:05:19 +00:00
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#ifdef __POCKETPC__
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// Responds to the OK button in a PocketPC titlebar. This
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// can be overridden, or you can change the id used for
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// sending the event with SetAffirmativeId. Returns false
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// if the event was not processed.
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virtual bool DoOK();
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#endif
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// Windows callbacks
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WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
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protected:
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// common part of all ctors
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void Init();
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private:
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#if wxUSE_DIALOG_SIZEGRIP
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// these functions deal with the gripper window shown in the corner of
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2012-03-18 01:12:27 +00:00
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// resizable dialogs
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2011-03-20 18:05:19 +00:00
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void CreateGripper();
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void DestroyGripper();
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void ShowGripper(bool show);
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void ResizeGripper();
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// this function is used to adjust Z-order of new children relative to the
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// gripper if we have one
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void OnWindowCreate(wxWindowCreateEvent& event);
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// gripper window for a resizable dialog, NULL if we're not resizable
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WXHWND m_hGripper;
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#endif // wxUSE_DIALOG_SIZEGRIP
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#if wxUSE_TOOLBAR && defined(__POCKETPC__)
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wxToolBar* m_dialogToolBar;
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#endif
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// this pointer is non-NULL only while the modal event loop is running
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wxDialogModalData *m_modalData;
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DECLARE_DYNAMIC_CLASS(wxDialog)
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wxDECLARE_NO_COPY_CLASS(wxDialog);
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};
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#endif
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// _WX_DIALOG_H_
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