2008-12-08 04:36:27 +00:00
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/listbox.h
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// Purpose: wxListBox class interface
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 22.10.99
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// RCS-ID: $Id: listbox.h 49563 2007-10-31 20:46:21Z VZ $
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// Copyright: (c) wxWidgets team
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_LISTBOX_H_BASE_
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#define _WX_LISTBOX_H_BASE_
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/defs.h"
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#if wxUSE_LISTBOX
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#include "wx/ctrlsub.h" // base class
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// forward declarations are enough here
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class WXDLLIMPEXP_FWD_BASE wxArrayInt;
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class WXDLLIMPEXP_FWD_BASE wxArrayString;
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// ----------------------------------------------------------------------------
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// global data
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// ----------------------------------------------------------------------------
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extern WXDLLEXPORT_DATA(const wxChar) wxListBoxNameStr[];
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// ----------------------------------------------------------------------------
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// wxListBox interface is defined by the class wxListBoxBase
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxListBoxBase : public wxControlWithItems
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{
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public:
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wxListBoxBase() { }
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virtual ~wxListBoxBase();
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// all generic methods are in wxControlWithItems, except for the following
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// ones which are not yet implemented by wxChoice/wxComboBox
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void Insert(const wxString& item, unsigned int pos)
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{ /* return*/ wxControlWithItems::Insert(item,pos); }
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void Insert(const wxString& item, unsigned int pos, void *clientData)
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{ /* return*/ wxControlWithItems::Insert(item,pos,clientData); }
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void Insert(const wxString& item, unsigned int pos, wxClientData *clientData)
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{ /* return*/ wxControlWithItems::Insert(item,pos,clientData); }
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void InsertItems(unsigned int nItems, const wxString *items, unsigned int pos);
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void InsertItems(const wxArrayString& items, unsigned int pos)
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{ DoInsertItems(items, pos); }
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void Set(int n, const wxString* items, void **clientData = NULL);
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void Set(const wxArrayString& items, void **clientData = NULL)
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{ DoSetItems(items, clientData); }
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// multiple selection logic
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virtual bool IsSelected(int n) const = 0;
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virtual void SetSelection(int n) { DoSetSelection(n, true); }
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void SetSelection(int n, bool select) { DoSetSelection(n, select); }
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void Deselect(int n) { DoSetSelection(n, false); }
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void DeselectAll(int itemToLeaveSelected = -1);
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virtual bool SetStringSelection(const wxString& s, bool select);
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virtual bool SetStringSelection(const wxString& s)
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{
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return SetStringSelection(s, true);
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}
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// works for single as well as multiple selection listboxes (unlike
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// GetSelection which only works for listboxes with single selection)
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virtual int GetSelections(wxArrayInt& aSelections) const = 0;
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// set the specified item at the first visible item or scroll to max
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// range.
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void SetFirstItem(int n) { DoSetFirstItem(n); }
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void SetFirstItem(const wxString& s);
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// ensures that the given item is visible scrolling the listbox if
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// necessary
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virtual void EnsureVisible(int n);
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// a combination of Append() and EnsureVisible(): appends the item to the
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// listbox and ensures that it is visible i.e. not scrolled out of view
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void AppendAndEnsureVisible(const wxString& s);
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// return true if the listbox allows multiple selection
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bool HasMultipleSelection() const
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{
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return (m_windowStyle & wxLB_MULTIPLE) ||
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(m_windowStyle & wxLB_EXTENDED);
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}
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// return true if this listbox is sorted
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bool IsSorted() const { return (m_windowStyle & wxLB_SORT) != 0; }
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// emulate selecting or deselecting the item event.GetInt() (depending on
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// event.GetExtraLong())
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void Command(wxCommandEvent& event);
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// returns the item number at a point or wxNOT_FOUND
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int HitTest(const wxPoint& point) const { return DoListHitTest(point); }
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#if WXWIN_COMPATIBILITY_2_6
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// compatibility - these functions are deprecated, use the new ones
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// instead
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wxDEPRECATED( bool Selected(int n) const );
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#endif // WXWIN_COMPATIBILITY_2_6
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protected:
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// NB: due to wxGTK implementation details, DoInsert() is implemented
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// using DoInsertItems() and not the other way round
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virtual int DoInsert(const wxString& item, unsigned int pos)
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{ InsertItems(1, &item, pos); return pos; }
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// to be implemented in derived classes
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virtual void DoInsertItems(const wxArrayString& items, unsigned int pos) = 0;
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virtual void DoSetItems(const wxArrayString& items, void **clientData) = 0;
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virtual void DoSetFirstItem(int n) = 0;
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virtual void DoSetSelection(int n, bool select) = 0;
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// there is already wxWindow::DoHitTest() so call this one differently
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virtual int DoListHitTest(const wxPoint& WXUNUSED(point)) const
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{ return wxNOT_FOUND; }
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DECLARE_NO_COPY_CLASS(wxListBoxBase)
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};
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#if WXWIN_COMPATIBILITY_2_6
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inline bool wxListBoxBase::Selected(int n) const { return IsSelected(n); }
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#endif // WXWIN_COMPATIBILITY_2_6
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// ----------------------------------------------------------------------------
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// include the platform-specific class declaration
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// ----------------------------------------------------------------------------
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#if defined(__WXUNIVERSAL__)
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#include "wx/univ/listbox.h"
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#elif defined(__WXMSW__)
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#include "wx/msw/listbox.h"
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#elif defined(__WXMOTIF__)
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#include "wx/motif/listbox.h"
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#elif defined(__WXGTK20__)
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#include "wx/gtk/listbox.h"
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#elif defined(__WXGTK__)
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#include "wx/gtk1/listbox.h"
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#elif defined(__WXMAC__)
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#include "wx/mac/listbox.h"
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#elif defined(__WXPM__)
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#include "wx/os2/listbox.h"
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#elif defined(__WXCOCOA__)
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#include "wx/cocoa/listbox.h"
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#endif
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#endif // wxUSE_LISTBOX
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#endif
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// _WX_LISTBOX_H_BASE_
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