41 lines
1.2 KiB
C
41 lines
1.2 KiB
C
|
// Copyright 2017 Dolphin Emulator Project
|
||
|
// Licensed under GPLv2+
|
||
|
// Refer to the license.txt file included.
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include <cstddef>
|
||
|
#include <memory>
|
||
|
#include <vector>
|
||
|
|
||
|
#include "Common/CommonTypes.h"
|
||
|
#include "VideoBackends/Vulkan/VulkanLoader.h"
|
||
|
#include "VideoCommon/AbstractShader.h"
|
||
|
|
||
|
namespace Vulkan
|
||
|
{
|
||
|
class VKShader final : public AbstractShader
|
||
|
{
|
||
|
public:
|
||
|
VKShader(ShaderStage stage, std::vector<u32> spv, VkShaderModule mod);
|
||
|
VKShader(std::vector<u32> spv, VkPipeline compute_pipeline);
|
||
|
~VKShader() override;
|
||
|
|
||
|
VkShaderModule GetShaderModule() const { return m_module; }
|
||
|
VkPipeline GetComputePipeline() const { return m_compute_pipeline; }
|
||
|
bool HasBinary() const override;
|
||
|
BinaryData GetBinary() const override;
|
||
|
|
||
|
static std::unique_ptr<VKShader> CreateFromSource(ShaderStage stage, const char* source,
|
||
|
size_t length);
|
||
|
static std::unique_ptr<VKShader> CreateFromBinary(ShaderStage stage, const void* data,
|
||
|
size_t length);
|
||
|
|
||
|
private:
|
||
|
std::vector<u32> m_spv;
|
||
|
VkShaderModule m_module;
|
||
|
VkPipeline m_compute_pipeline;
|
||
|
};
|
||
|
|
||
|
} // namespace Vulkan
|