2010-07-06 16:16:07 +00:00
|
|
|
// Copyright (C) 2003-2009 Dolphin Project.
|
|
|
|
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU General Public License as published by
|
|
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
|
|
|
|
#ifndef _TEXTURESAMPLER_H_
|
|
|
|
#define _TEXTURESAMPLER_H_
|
|
|
|
|
|
|
|
|
|
|
|
#include "Common.h"
|
|
|
|
|
|
|
|
namespace TextureSampler
|
|
|
|
{
|
|
|
|
void Sample(s32 s, s32 t, s32 lod, bool linear, u8 texmap, u8 *sample);
|
|
|
|
|
|
|
|
void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2009-11-15 22:26:39 +00:00
|
|
|
#endif
|