2015-05-24 04:55:12 +00:00
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// Copyright 2009 Dolphin Emulator Project
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2015-05-17 23:08:10 +00:00
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// Licensed under GPLv2+
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2013-04-18 03:29:41 +00:00
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// Refer to the license.txt file included.
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2010-06-09 01:37:08 +00:00
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2014-02-17 10:18:15 +00:00
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#include "VideoBackends/Software/EfbCopy.h"
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2016-01-17 21:54:31 +00:00
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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2014-02-17 10:18:15 +00:00
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#include "Core/HW/Memmap.h"
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#include "VideoBackends/Software/EfbInterface.h"
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#include "VideoBackends/Software/TextureEncoder.h"
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2015-10-09 18:50:36 +00:00
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#include "VideoCommon/BPMemory.h"
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2014-07-08 14:49:33 +00:00
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#include "VideoCommon/Fifo.h"
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2010-06-09 01:37:08 +00:00
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2009-10-12 00:48:24 +00:00
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namespace EfbCopy
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{
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2015-10-09 18:50:36 +00:00
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void ClearEfb()
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2009-10-12 00:48:24 +00:00
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{
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2010-12-31 06:45:18 +00:00
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u32 clearColor = (bpmem.clearcolorAR & 0xff) << 24 | bpmem.clearcolorGB << 8 |
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(bpmem.clearcolorAR & 0xff00) >> 8;
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2016-06-24 08:43:46 +00:00
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2009-10-12 00:48:24 +00:00
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int left = bpmem.copyTexSrcXY.x;
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int top = bpmem.copyTexSrcXY.y;
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2013-08-22 12:07:21 +00:00
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int right = left + bpmem.copyTexSrcWH.x;
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int bottom = top + bpmem.copyTexSrcWH.y;
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2016-06-24 08:43:46 +00:00
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2009-10-12 00:48:24 +00:00
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for (u16 y = top; y <= bottom; y++)
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{
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for (u16 x = left; x <= right; x++)
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{
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EfbInterface::SetColor(x, y, (u8*)(&clearColor));
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EfbInterface::SetDepth(x, y, bpmem.clearZValue);
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}
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2016-06-24 08:43:46 +00:00
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}
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}
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2019-05-05 23:48:12 +00:00
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} // namespace EfbCopy
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