dolphin/Source/Core/DiscIO/DiscExtractor.cpp

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// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DiscIO/DiscExtractor.h"
#include <algorithm>
#include <functional>
#include <optional>
#include <string>
#include <string_view>
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
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#include "Common/IOFile.h"
#include "DiscIO/DiscUtils.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
namespace DiscIO
{
u64 ReadFile(const Volume& volume, const Partition& partition, const FileInfo* file_info,
u8* buffer, u64 max_buffer_size, u64 offset_in_file)
{
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if (!file_info || file_info->IsDirectory() || offset_in_file >= file_info->GetSize())
return 0;
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const u64 read_length = std::min(max_buffer_size, file_info->GetSize() - offset_in_file);
DEBUG_LOG_FMT(DISCIO, "Reading {:x} bytes at {:x} from file {}. Offset: {:x} Size: {:x}",
read_length, offset_in_file, file_info->GetPath(), file_info->GetOffset(),
file_info->GetSize());
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if (!volume.Read(file_info->GetOffset() + offset_in_file, read_length, buffer, partition))
return 0;
return read_length;
}
u64 ReadFile(const Volume& volume, const Partition& partition, std::string_view path, u8* buffer,
u64 max_buffer_size, u64 offset_in_file)
{
const FileSystem* file_system = volume.GetFileSystem(partition);
if (!file_system)
return 0;
return ReadFile(volume, partition, file_system->FindFileInfo(path).get(), buffer, max_buffer_size,
offset_in_file);
}
bool ExportData(const Volume& volume, const Partition& partition, u64 offset, u64 size,
const std::string& export_filename)
{
File::IOFile f(export_filename, "wb");
if (!f)
return false;
while (size)
{
// Limit read size to 128 MB
const size_t read_size = static_cast<size_t>(std::min<u64>(size, 0x08000000));
std::vector<u8> buffer(read_size);
if (!volume.Read(offset, read_size, buffer.data(), partition))
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return false;
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if (!f.WriteBytes(buffer.data(), read_size))
return false;
size -= read_size;
offset += read_size;
}
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return true;
}
bool ExportFile(const Volume& volume, const Partition& partition, const FileInfo* file_info,
const std::string& export_filename)
{
if (!file_info || file_info->IsDirectory())
return false;
return ExportData(volume, partition, file_info->GetOffset(), file_info->GetSize(),
export_filename);
}
bool ExportFile(const Volume& volume, const Partition& partition, std::string_view path,
const std::string& export_filename)
{
const FileSystem* file_system = volume.GetFileSystem(partition);
if (!file_system)
return false;
return ExportFile(volume, partition, file_system->FindFileInfo(path).get(), export_filename);
}
void ExportDirectory(const Volume& volume, const Partition& partition, const FileInfo& directory,
bool recursive, const std::string& filesystem_path,
const std::string& export_folder,
const std::function<bool(const std::string& path)>& update_progress)
{
std::string export_root = export_folder + '/';
if (directory.IsDirectory() && !directory.IsRoot())
export_root += directory.GetName() + '/';
File::CreateFullPath(export_root);
for (const FileInfo& file_info : directory)
{
const std::string name = file_info.GetName() + (file_info.IsDirectory() ? "/" : "");
const std::string path = filesystem_path + name;
const std::string export_path = export_root + name;
if (update_progress(path))
return;
DEBUG_LOG_FMT(DISCIO, "{}", export_path);
if (!file_info.IsDirectory())
{
if (File::Exists(export_path))
NOTICE_LOG_FMT(DISCIO, "{} already exists", export_path);
else if (!ExportFile(volume, partition, &file_info, export_path))
ERROR_LOG_FMT(DISCIO, "Could not export {}", export_path);
}
else if (recursive)
{
ExportDirectory(volume, partition, file_info, recursive, filesystem_path, export_root,
update_progress);
}
}
}
bool ExportWiiUnencryptedHeader(const Volume& volume, const std::string& export_filename)
{
if (volume.GetVolumeType() != Platform::WiiDisc)
return false;
return ExportData(volume, PARTITION_NONE, 0, 0x100, export_filename);
}
bool ExportWiiRegionData(const Volume& volume, const std::string& export_filename)
{
if (volume.GetVolumeType() != Platform::WiiDisc)
return false;
return ExportData(volume, PARTITION_NONE, 0x4E000, 0x20, export_filename);
}
bool ExportTicket(const Volume& volume, const Partition& partition,
const std::string& export_filename)
{
if (volume.GetVolumeType() != Platform::WiiDisc)
return false;
return ExportData(volume, PARTITION_NONE, partition.offset, 0x2a4, export_filename);
}
bool ExportTMD(const Volume& volume, const Partition& partition, const std::string& export_filename)
{
if (volume.GetVolumeType() != Platform::WiiDisc)
return false;
const std::optional<u32> size = volume.ReadSwapped<u32>(partition.offset + 0x2a4, PARTITION_NONE);
const std::optional<u64> offset =
volume.ReadSwappedAndShifted(partition.offset + 0x2a8, PARTITION_NONE);
if (!size || !offset)
return false;
return ExportData(volume, PARTITION_NONE, partition.offset + *offset, *size, export_filename);
}
bool ExportCertificateChain(const Volume& volume, const Partition& partition,
const std::string& export_filename)
{
if (volume.GetVolumeType() != Platform::WiiDisc)
return false;
const std::optional<u32> size = volume.ReadSwapped<u32>(partition.offset + 0x2ac, PARTITION_NONE);
const std::optional<u64> offset =
volume.ReadSwappedAndShifted(partition.offset + 0x2b0, PARTITION_NONE);
if (!size || !offset)
return false;
return ExportData(volume, PARTITION_NONE, partition.offset + *offset, *size, export_filename);
}
bool ExportH3Hashes(const Volume& volume, const Partition& partition,
const std::string& export_filename)
{
if (volume.GetVolumeType() != Platform::WiiDisc)
return false;
const std::optional<u64> offset =
volume.ReadSwappedAndShifted(partition.offset + 0x2b4, PARTITION_NONE);
if (!offset)
return false;
return ExportData(volume, PARTITION_NONE, partition.offset + *offset, 0x18000, export_filename);
}
bool ExportHeader(const Volume& volume, const Partition& partition,
const std::string& export_filename)
{
if (!IsDisc(volume.GetVolumeType()))
return false;
return ExportData(volume, partition, 0, 0x440, export_filename);
}
bool ExportBI2Data(const Volume& volume, const Partition& partition,
const std::string& export_filename)
{
if (!IsDisc(volume.GetVolumeType()))
return false;
return ExportData(volume, partition, 0x440, 0x2000, export_filename);
}
bool ExportApploader(const Volume& volume, const Partition& partition,
const std::string& export_filename)
{
if (!IsDisc(volume.GetVolumeType()))
return false;
const std::optional<u64> apploader_size = GetApploaderSize(volume, partition);
if (!apploader_size)
return false;
return ExportData(volume, partition, 0x2440, *apploader_size, export_filename);
}
bool ExportDOL(const Volume& volume, const Partition& partition, const std::string& export_filename)
{
if (!IsDisc(volume.GetVolumeType()))
return false;
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const std::optional<u64> dol_offset = GetBootDOLOffset(volume, partition);
if (!dol_offset)
return false;
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const std::optional<u32> dol_size = GetBootDOLSize(volume, partition, *dol_offset);
if (!dol_size)
return false;
return ExportData(volume, partition, *dol_offset, *dol_size, export_filename);
}
bool ExportFST(const Volume& volume, const Partition& partition, const std::string& export_filename)
{
if (!IsDisc(volume.GetVolumeType()))
return false;
const std::optional<u64> fst_offset = GetFSTOffset(volume, partition);
const std::optional<u64> fst_size = GetFSTSize(volume, partition);
if (!fst_offset || !fst_size)
return false;
return ExportData(volume, partition, *fst_offset, *fst_size, export_filename);
}
bool ExportSystemData(const Volume& volume, const Partition& partition,
const std::string& export_folder)
{
bool success = true;
File::CreateFullPath(export_folder + "/sys/");
success &= ExportHeader(volume, partition, export_folder + "/sys/boot.bin");
success &= ExportBI2Data(volume, partition, export_folder + "/sys/bi2.bin");
success &= ExportApploader(volume, partition, export_folder + "/sys/apploader.img");
success &= ExportDOL(volume, partition, export_folder + "/sys/main.dol");
success &= ExportFST(volume, partition, export_folder + "/sys/fst.bin");
if (volume.GetVolumeType() == Platform::WiiDisc)
{
File::CreateFullPath(export_folder + "/disc/");
success &= ExportWiiUnencryptedHeader(volume, export_folder + "/disc/header.bin");
success &= ExportWiiRegionData(volume, export_folder + "/disc/region.bin");
success &= ExportTicket(volume, partition, export_folder + "/ticket.bin");
success &= ExportTMD(volume, partition, export_folder + "/tmd.bin");
success &= ExportCertificateChain(volume, partition, export_folder + "/cert.bin");
if (volume.IsEncryptedAndHashed())
success &= ExportH3Hashes(volume, partition, export_folder + "/h3.bin");
}
return success;
}
} // namespace DiscIO