dolphin/Source/Core/InputCommon/CMakeLists.txt

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CMake
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set(SRCS ControllerEmu.cpp
InputConfig.cpp
ControllerInterface/ControllerInterface.cpp
ControllerInterface/Device.cpp
ControllerInterface/ExpressionParser.cpp)
set(LIBS common)
if(WIN32)
set(SRCS ${SRCS}
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ControllerInterface/DInput/DInput.cpp
ControllerInterface/DInput/DInputJoystick.cpp
ControllerInterface/DInput/DInputKeyboardMouse.cpp
ControllerInterface/XInput/XInput.cpp
ControllerInterface/ForceFeedback/ForceFeedbackDevice.cpp)
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elseif(APPLE)
find_library(COREFOUNDATION_LIBRARY CoreFoundation)
find_library(CARBON_LIBRARY Carbon)
find_library(COCOA_LIBRARY Cocoa)
set(SRCS ${SRCS}
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ControllerInterface/OSX/OSX.mm
ControllerInterface/OSX/OSXKeyboard.mm
ControllerInterface/OSX/OSXJoystick.mm
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ControllerInterface/ForceFeedback/ForceFeedbackDevice.cpp)
set(LIBS ${LIBS} ${COREFOUNDATION_LIBRARY} ${CARBON_LIBRARY} ${COCOA_LIBRARY})
elseif(X11_FOUND)
set(SRCS ${SRCS}
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ControllerInterface/Xlib/Xlib.cpp)
if(XINPUT2_FOUND)
set(SRCS ${SRCS}
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ControllerInterface/Xlib/XInput2.cpp)
endif()
set(LIBS ${LIBS} ${X11_LIBRARIES} ${XINPUT2_LIBRARIES})
elseif(ANDROID)
set(SRCS ${SRCS}
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ControllerInterface/Android/Android.cpp)
endif()
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if(SDL_FOUND OR SDL2_FOUND)
set(SRCS ${SRCS} ControllerInterface/SDL/SDL.cpp)
if (SDL2_FOUND)
set(LIBS ${LIBS} ${SDL2_LIBRARY})
elseif(SDL_FOUND)
set(LIBS ${LIBS} ${SDL_LIBRARY})
endif()
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endif()
add_dolphin_library(inputcommon "${SRCS}" "${LIBS}")