dolphin/Externals/glslang/StandAlone/CMakeLists.txt

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add_library(glslang-default-resource-limits
${CMAKE_CURRENT_SOURCE_DIR}/ResourceLimits.cpp)
set_property(TARGET glslang-default-resource-limits PROPERTY FOLDER glslang)
set_property(TARGET glslang-default-resource-limits PROPERTY POSITION_INDEPENDENT_CODE ON)
target_include_directories(glslang-default-resource-limits
PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
PUBLIC $<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}>)
set(SOURCES StandAlone.cpp DirStackFileIncluder.h)
add_executable(glslangValidator ${SOURCES})
set_property(TARGET glslangValidator PROPERTY FOLDER tools)
glslang_set_link_args(glslangValidator)
set(LIBRARIES
glslang
SPIRV
glslang-default-resource-limits)
if(ENABLE_SPVREMAPPER)
set(LIBRARIES ${LIBRARIES} SPVRemapper)
endif()
if(WIN32)
set(LIBRARIES ${LIBRARIES} psapi)
elseif(UNIX)
if(NOT ANDROID)
set(LIBRARIES ${LIBRARIES} pthread)
endif()
endif(WIN32)
target_link_libraries(glslangValidator ${LIBRARIES})
target_include_directories(glslangValidator PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../External>
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/External>)
if(ENABLE_SPVREMAPPER)
set(REMAPPER_SOURCES spirv-remap.cpp)
add_executable(spirv-remap ${REMAPPER_SOURCES})
set_property(TARGET spirv-remap PROPERTY FOLDER tools)
glslang_set_link_args(spirv-remap)
target_link_libraries(spirv-remap ${LIBRARIES})
endif()
if(WIN32)
source_group("Source" FILES ${SOURCES})
endif(WIN32)
if(ENABLE_GLSLANG_INSTALL)
install(TARGETS glslangValidator EXPORT glslangValidatorTargets
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
install(EXPORT glslangValidatorTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
if(ENABLE_SPVREMAPPER)
install(TARGETS spirv-remap EXPORT spirv-remapTargets
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
install(EXPORT spirv-remapTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
endif()
if(BUILD_SHARED_LIBS)
install(TARGETS glslang-default-resource-limits EXPORT glslang-default-resource-limitsTargets
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
install(EXPORT glslang-default-resource-limitsTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
endif()
endif(ENABLE_GLSLANG_INSTALL)