dolphin/Source/Core/UICommon/VideoUtils.cpp

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// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "UICommon/VideoUtils.h"
#include "Common/Assert.h"
#include "VideoCommon/VideoConfig.h"
#if defined(HAVE_XRANDR) && HAVE_XRANDR
#include "UICommon/X11Utils.h"
#endif
namespace VideoUtils
{
#if !defined(__APPLE__)
std::vector<std::string> GetAvailableResolutions(X11Utils::XRRConfiguration* xrr_config)
{
std::vector<std::string> resos;
#ifdef _WIN32
DWORD iModeNum = 0;
DEVMODE dmi;
ZeroMemory(&dmi, sizeof(dmi));
dmi.dmSize = sizeof(dmi);
while (EnumDisplaySettings(nullptr, iModeNum++, &dmi) != 0)
{
char res[100];
sprintf(res, "%dx%d", dmi.dmPelsWidth, dmi.dmPelsHeight);
std::string strRes(res);
// Only add unique resolutions
if (std::find(resos.begin(), resos.end(), strRes) == resos.end())
{
resos.push_back(strRes);
}
ZeroMemory(&dmi, sizeof(dmi));
}
#elif defined(HAVE_XRANDR) && HAVE_XRANDR
xrr_config->AddResolutions(resos);
#endif
return resos;
}
#endif
std::vector<std::string> GetAvailableAntialiasingModes(int& msaa_modes)
{
std::vector<std::string> modes;
const auto& aa_modes = g_Config.backend_info.AAModes;
const bool supports_ssaa = g_Config.backend_info.bSupportsSSAA;
msaa_modes = 0;
for (const auto mode : aa_modes)
{
if (mode == 1)
{
modes.push_back("None");
ASSERT_MSG(VIDEO, !supports_ssaa || msaa_modes == 0, "SSAA setting won't work correctly");
}
else
{
modes.push_back(std::to_string(mode) + "x MSAA");
msaa_modes++;
}
}
if (supports_ssaa)
{
for (const auto mode : aa_modes)
{
if (mode != 1)
modes.push_back(std::to_string(mode) + "x SSAA");
}
}
return modes;
}
} // namespace VideoUtils