65 lines
1.3 KiB
C
65 lines
1.3 KiB
C
|
#ifndef EVENTHANDER_H
|
||
|
#define EVENTHANDER_H 1
|
||
|
#include "Common.h"
|
||
|
#include <queue>
|
||
|
#include "Event.hpp"
|
||
|
|
||
|
#define NUMKEYS 300
|
||
|
#define NUMMODS 8
|
||
|
|
||
|
typedef bool (*listenFuncPtr) (sf::Event);
|
||
|
enum InputType
|
||
|
{
|
||
|
KeyboardInput,
|
||
|
MouseInput,
|
||
|
JoystickInput
|
||
|
};
|
||
|
|
||
|
enum Modifiers {
|
||
|
UseAlt = 1,
|
||
|
UseShift = 2,
|
||
|
UseCtrl = 4
|
||
|
};
|
||
|
|
||
|
struct Keys {
|
||
|
InputType inputType;
|
||
|
sf::Event::EventType eventType;
|
||
|
sf::Key::Code keyCode;
|
||
|
int mods;
|
||
|
sf::Mouse::Button mouseButton;
|
||
|
};
|
||
|
|
||
|
class EventHandler {
|
||
|
|
||
|
private:
|
||
|
listenFuncPtr keys[NUMKEYS][NUMMODS];
|
||
|
listenFuncPtr mouse[sf::Mouse::Count+1];
|
||
|
listenFuncPtr joys[sf::Joy::Count+1];
|
||
|
std::queue<sf::Event> eventQueue;
|
||
|
static EventHandler *m_Instance;
|
||
|
|
||
|
protected:
|
||
|
EventHandler(const EventHandler&);
|
||
|
EventHandler& operator= (const EventHandler&);
|
||
|
|
||
|
EventHandler();
|
||
|
~EventHandler();
|
||
|
|
||
|
public:
|
||
|
|
||
|
bool RegisterEventListener(listenFuncPtr func, Keys key);
|
||
|
bool RemoveEventListener(Keys key);
|
||
|
void Update();
|
||
|
static EventHandler *GetInstance();
|
||
|
static void Init();
|
||
|
static void Shutdown();
|
||
|
bool addEvent(sf::Event *e);
|
||
|
static bool TestEvent (Keys k, sf::Event e);
|
||
|
#if defined HAVE_WX && HAVE_WX
|
||
|
static sf::Key::Code wxCharCodeToSF(int id);
|
||
|
#endif
|
||
|
static void SFKeyToString(sf::Key::Code keycode, char *keyStr);
|
||
|
};
|
||
|
|
||
|
#endif
|