dolphin/Source/Plugins/Plugin_VideoOGL/Src/X11Window.h

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#ifndef _X11WINDOW_H
#define _X11WINDOW_H
#include "GLWindow.h"
#include <GL/glxew.h>
#include <GL/gl.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <X11/extensions/xf86vmode.h>
class X11Window : public GLWindow
{
public:
int screen;
Window win;
Display *dpy;
GLXContext ctx;
XSetWindowAttributes attr;
Bool fs;
Bool doubleBuffered;
XF86VidModeModeInfo deskMode;
int nBackbufferWidth, nBackbufferHeight;
int nXoff, nYoff; // screen offset
// Since it can Stretch to fit Window, we need two different multiplication values
float MValueX, MValueY;
virtual void SwapBuffers();
virtual void SetWindowText(const char *text);
virtual bool PeekMessages();
virtual void Update();
virtual bool MakeCurrent();
~X11Window();
X11Window(int _iwidth, int _iheight);
};
#endif