2022-06-01 09:58:13 +00:00
|
|
|
// Copyright 2022 Dolphin Emulator Project
|
|
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <Metal/Metal.h>
|
|
|
|
#include <memory>
|
|
|
|
|
|
|
|
#include "VideoBackends/Metal/MRCHelpers.h"
|
|
|
|
|
|
|
|
#include "VideoCommon/RenderState.h"
|
|
|
|
|
2022-06-13 07:24:33 +00:00
|
|
|
struct AbstractPipelineConfig;
|
|
|
|
class AbstractPipeline;
|
|
|
|
|
2022-06-01 09:58:13 +00:00
|
|
|
namespace Metal
|
|
|
|
{
|
2022-06-13 07:24:33 +00:00
|
|
|
class Shader;
|
2022-06-01 09:58:13 +00:00
|
|
|
extern MRCOwned<id<MTLDevice>> g_device;
|
|
|
|
extern MRCOwned<id<MTLCommandQueue>> g_queue;
|
|
|
|
|
|
|
|
struct DepthStencilSelector
|
|
|
|
{
|
|
|
|
u8 value;
|
|
|
|
|
|
|
|
DepthStencilSelector() : value(0) {}
|
|
|
|
DepthStencilSelector(bool update_enable, enum CompareMode cmp)
|
|
|
|
: value(update_enable | (static_cast<u32>(cmp) << 1))
|
|
|
|
{
|
|
|
|
}
|
|
|
|
DepthStencilSelector(DepthState state)
|
|
|
|
: DepthStencilSelector(state.testenable ? state.updateenable : false,
|
|
|
|
state.testenable ? state.func : CompareMode::Always)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
bool UpdateEnable() const { return value & 1; }
|
|
|
|
enum CompareMode CompareMode() const { return static_cast<enum CompareMode>(value >> 1); }
|
|
|
|
|
2022-08-29 20:23:23 +00:00
|
|
|
bool operator==(const DepthStencilSelector& other) const { return value == other.value; }
|
|
|
|
bool operator!=(const DepthStencilSelector& other) const { return !(*this == other); }
|
2022-06-01 09:58:13 +00:00
|
|
|
static constexpr size_t N_VALUES = 1 << 4;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct SamplerSelector
|
|
|
|
{
|
|
|
|
u8 value;
|
|
|
|
SamplerSelector() : value(0) {}
|
|
|
|
SamplerSelector(SamplerState state)
|
|
|
|
{
|
|
|
|
value = (static_cast<u32>(state.tm0.min_filter.Value()) << 0) |
|
|
|
|
(static_cast<u32>(state.tm0.mag_filter.Value()) << 1) |
|
|
|
|
(static_cast<u32>(state.tm0.mipmap_filter.Value()) << 2) |
|
|
|
|
(static_cast<u32>(state.tm0.anisotropic_filtering) << 3);
|
|
|
|
value |= (static_cast<u32>(state.tm0.wrap_u.Value()) +
|
|
|
|
3 * static_cast<u32>(state.tm0.wrap_v.Value()))
|
|
|
|
<< 4;
|
|
|
|
}
|
|
|
|
FilterMode MinFilter() const { return static_cast<FilterMode>(value & 1); }
|
|
|
|
FilterMode MagFilter() const { return static_cast<FilterMode>((value >> 1) & 1); }
|
|
|
|
FilterMode MipFilter() const { return static_cast<FilterMode>((value >> 2) & 1); }
|
|
|
|
WrapMode WrapU() const { return static_cast<WrapMode>((value >> 4) % 3); }
|
|
|
|
WrapMode WrapV() const { return static_cast<WrapMode>((value >> 4) / 3); }
|
|
|
|
bool AnisotropicFiltering() const { return ((value >> 3) & 1); }
|
|
|
|
|
2022-08-29 20:23:23 +00:00
|
|
|
bool operator==(const SamplerSelector& other) const { return value == other.value; }
|
|
|
|
bool operator!=(const SamplerSelector& other) const { return !(*this == other); }
|
2022-06-01 09:58:13 +00:00
|
|
|
static constexpr size_t N_VALUES = (1 << 4) * 9;
|
|
|
|
};
|
|
|
|
|
|
|
|
class ObjectCache
|
|
|
|
{
|
|
|
|
ObjectCache();
|
|
|
|
|
|
|
|
public:
|
|
|
|
~ObjectCache();
|
|
|
|
|
|
|
|
static void Initialize(MRCOwned<id<MTLDevice>> device);
|
|
|
|
static void Shutdown();
|
|
|
|
|
|
|
|
id<MTLDepthStencilState> GetDepthStencil(DepthStencilSelector sel) { return m_dss[sel.value]; }
|
|
|
|
|
2022-06-13 05:56:25 +00:00
|
|
|
id<MTLSamplerState> GetSampler(SamplerSelector sel)
|
|
|
|
{
|
|
|
|
if (__builtin_expect(!m_samplers[sel.value], false))
|
|
|
|
m_samplers[sel.value] = CreateSampler(sel);
|
|
|
|
return m_samplers[sel.value];
|
|
|
|
}
|
2022-06-01 09:58:13 +00:00
|
|
|
|
|
|
|
id<MTLSamplerState> GetSampler(SamplerState state) { return GetSampler(SamplerSelector(state)); }
|
|
|
|
|
|
|
|
void ReloadSamplers();
|
|
|
|
|
2022-06-13 07:24:33 +00:00
|
|
|
std::unique_ptr<AbstractPipeline> CreatePipeline(const AbstractPipelineConfig& config);
|
|
|
|
void ShaderDestroyed(const Shader* shader);
|
|
|
|
|
2022-06-01 09:58:13 +00:00
|
|
|
private:
|
2022-06-13 07:24:33 +00:00
|
|
|
class Internal;
|
|
|
|
std::unique_ptr<Internal> m_internal;
|
2022-06-13 05:56:25 +00:00
|
|
|
MRCOwned<id<MTLSamplerState>> CreateSampler(SamplerSelector sel);
|
2022-06-01 09:58:13 +00:00
|
|
|
MRCOwned<id<MTLDepthStencilState>> m_dss[DepthStencilSelector::N_VALUES];
|
|
|
|
MRCOwned<id<MTLSamplerState>> m_samplers[SamplerSelector::N_VALUES];
|
|
|
|
};
|
|
|
|
|
|
|
|
extern std::unique_ptr<ObjectCache> g_object_cache;
|
|
|
|
} // namespace Metal
|