103 lines
1.8 KiB
C++
103 lines
1.8 KiB
C++
|
// Copyright 2018 Dolphin Emulator Project
|
||
|
// Licensed under GPLv2+
|
||
|
// Refer to the license.txt file included.
|
||
|
|
||
|
#include <unistd.h>
|
||
|
|
||
|
#include "DolphinNoGUI/Platform.h"
|
||
|
|
||
|
#include "Common/MsgHandler.h"
|
||
|
#include "Core/ConfigManager.h"
|
||
|
#include "Core/Core.h"
|
||
|
#include "Core/State.h"
|
||
|
|
||
|
#include <climits>
|
||
|
#include <cstdio>
|
||
|
|
||
|
#include <fcntl.h>
|
||
|
#include <linux/fb.h>
|
||
|
#include <linux/kd.h>
|
||
|
#include <linux/vt.h>
|
||
|
#include <sys/ioctl.h>
|
||
|
#include <sys/types.h>
|
||
|
#include <termios.h>
|
||
|
#include <unistd.h>
|
||
|
#include "VideoCommon/RenderBase.h"
|
||
|
|
||
|
namespace
|
||
|
{
|
||
|
class PlatformFBDev : public Platform
|
||
|
{
|
||
|
public:
|
||
|
~PlatformFBDev() override;
|
||
|
|
||
|
bool Init() override;
|
||
|
void SetTitle(const std::string& string) override;
|
||
|
void MainLoop() override;
|
||
|
|
||
|
WindowSystemInfo GetWindowSystemInfo() const;
|
||
|
|
||
|
private:
|
||
|
bool OpenFramebuffer();
|
||
|
|
||
|
int m_fb_fd = -1;
|
||
|
};
|
||
|
|
||
|
PlatformFBDev::~PlatformFBDev()
|
||
|
{
|
||
|
if (m_fb_fd >= 0)
|
||
|
close(m_fb_fd);
|
||
|
}
|
||
|
|
||
|
bool PlatformFBDev::Init()
|
||
|
{
|
||
|
if (!OpenFramebuffer())
|
||
|
return false;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
bool PlatformFBDev::OpenFramebuffer()
|
||
|
{
|
||
|
m_fb_fd = open("/dev/fb0", O_RDWR);
|
||
|
if (m_fb_fd < 0)
|
||
|
{
|
||
|
std::fprintf(stderr, "open(/dev/fb0) failed\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void PlatformFBDev::SetTitle(const std::string& string)
|
||
|
{
|
||
|
std::fprintf(stdout, "%s\n", string.c_str());
|
||
|
}
|
||
|
|
||
|
void PlatformFBDev::MainLoop()
|
||
|
{
|
||
|
while (IsRunning())
|
||
|
{
|
||
|
UpdateRunningFlag();
|
||
|
Core::HostDispatchJobs();
|
||
|
|
||
|
// TODO: Is this sleep appropriate?
|
||
|
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
WindowSystemInfo PlatformFBDev::GetWindowSystemInfo() const
|
||
|
{
|
||
|
WindowSystemInfo wsi;
|
||
|
wsi.type = WindowSystemType::FBDev;
|
||
|
wsi.display_connection = nullptr; // EGL_DEFAULT_DISPLAY
|
||
|
wsi.render_surface = nullptr;
|
||
|
return wsi;
|
||
|
}
|
||
|
} // namespace
|
||
|
|
||
|
std::unique_ptr<Platform> Platform::CreateFBDevPlatform()
|
||
|
{
|
||
|
return std::make_unique<PlatformFBDev>();
|
||
|
}
|