dolphin/Source/Plugins/Plugin_Wiimote/Plugin_Wiimote.vcproj

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="Plugin_Wiimote"
ProjectGUID="{8D612734-FAA5-4B8A-804F-4DEA2367D495}"
RootNamespace="Plugin_Wiimote"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
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Name="Win32"
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<Platform
Name="x64"
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Name="VCWebServiceProxyGeneratorTool"
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<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include_1.3;..\..\..\Externals\WiiUseSrc\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src;..\..\Core\InputUICommon\Src"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PLUGIN_WIIMOTE_TEST_EXPORTS;_SECURE_SCL=0"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
AssemblerListingLocation="$(IntDir)\"
ProgramDataBaseFileName="$(IntDir)\"
WarningLevel="3"
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LinkIncremental="1"
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GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
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ProgramDataBaseFileName="$(IntDir)\"
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Name="VCManagedResourceCompilerTool"
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LinkIncremental="1"
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GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
SubSystem="0"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_WIIMOTE_TEST_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS"
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AssemblerListingLocation="$(IntDir)\"
ProgramDataBaseFileName="$(IntDir)\"
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DebugInformationFormat="3"
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<Tool
Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
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Name="VCLinkerTool"
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib winmm.lib wiiuse.lib wxbase28u.lib wxmsw28u_core.lib"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_Wiimote.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="..\..\..\Externals\SDL\x64;..\..\..\Externals\WiiUse\x64;..\..\..\Externals\wxWidgets\lib\vc_lib\x64"
GenerateManifest="false"
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ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
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/>
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Name="VCALinkTool"
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Name="VCAppVerifierTool"
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Name="VCMIDLTool"
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Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include_1.3;..\..\..\Externals\WiiUseSrc\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src;..\..\Core\InputUICommon\Src"
PreprocessorDefinitions="DEBUGFAST;WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_WIIMOTE_TEST_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0"
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WarnAsError="false"
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DebugInformationFormat="3"
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Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
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Name="VCPreLinkEventTool"
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Name="VCLinkerTool"
AdditionalOptions="/NODEFAULTLIB:msvcrt.lib"
AdditionalDependencies="SDL.lib xinput.lib comctl32.lib winmm.lib wiiuse.lib wxbase28u.lib wxmsw28u_core.lib wiiuse.lib"
OutputFile="..\..\..\Binary\Win32\Plugins\Plugin_WiimoteDF.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="..\..\..\Externals\SDL\win32;..\..\..\Externals\WiiUse\win32;..\..\..\Externals\wxWidgets\lib\vc_lib\Win32"
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Name="VCALinkTool"
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Name="VCManifestTool"
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<Tool
Name="VCXDCMakeTool"
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<Tool
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Name="VCFxCopTool"
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Name="VCAppVerifierTool"
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Name="VCPostBuildEventTool"
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Name="DebugFast|x64"
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TargetEnvironment="3"
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Name="VCAppVerifierTool"
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Name="VCPostBuildEventTool"
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</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Emulated Wiimote"
>
<File
RelativePath=".\Src\DataReports.cpp"
>
</File>
<File
RelativePath=".\Src\EmuDefinitions.cpp"
>
</File>
<File
RelativePath=".\Src\EmuDefinitions.h"
>
</File>
<File
RelativePath=".\Src\EmuDynamics.cpp"
>
</File>
<File
RelativePath=".\Src\EmuMain.cpp"
>
</File>
<File
RelativePath=".\Src\EmuMain.h"
>
</File>
<File
RelativePath=".\Src\EmuPad.cpp"
>
</File>
<File
RelativePath=".\Src\EmuSubroutines.cpp"
>
</File>
<File
RelativePath=".\Src\EmuSubroutines.h"
>
</File>
<File
RelativePath=".\Src\Encryption.cpp"
>
</File>
<File
RelativePath=".\Src\Encryption.h"
>
</File>
<File
RelativePath=".\Src\FillReport.cpp"
>
</File>
<File
RelativePath=".\Src\Rumble.cpp"
>
</File>
<File
RelativePath=".\Src\UDPWiimote.cpp"
>
</File>
<File
RelativePath=".\Src\UDPWiimote.h"
>
</File>
<File
RelativePath=".\Src\wiimote_hid.h"
>
</File>
</Filter>
<Filter
Name="Real Wiimote"
>
<File
RelativePath=".\Src\wiimote_real.cpp"
>
</File>
<File
RelativePath=".\Src\wiimote_real.h"
>
</File>
</Filter>
<Filter
Name="Config"
>
<File
RelativePath=".\Src\Config.cpp"
>
</File>
<File
RelativePath=".\Src\Config.h"
>
</File>
<File
RelativePath=".\Src\ConfigBasicDlg.cpp"
>
</File>
<File
RelativePath=".\Src\ConfigBasicDlg.h"
>
</File>
<File
RelativePath=".\Src\ConfigGamepad.cpp"
>
</File>
<File
RelativePath=".\Src\ConfigPadDlg.cpp"
>
</File>
<File
RelativePath=".\Src\ConfigPadDlg.h"
>
</File>
</Filter>
<Filter
Name="UDP Wiimote"
>
<File
RelativePath=".\Src\UDPWiimote.cpp"
>
</File>
<File
RelativePath=".\Src\UDPWiimote.h"
>
</File>
</Filter>
<File
RelativePath=".\Src\main.cpp"
>
</File>
<File
RelativePath=".\Src\main.h"
>
</File>
<File
RelativePath="..\..\PluginSpecs\pluginspecs_wiimote.h"
>
</File>
<File
RelativePath=".\Src\SConscript"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>