117 lines
4.0 KiB
C
117 lines
4.0 KiB
C
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
// Name: wx/private/flagscheck.h
|
||
|
// Purpose: helpers for checking that (bit)flags don't overlap
|
||
|
// Author: Vaclav Slavik
|
||
|
// Created: 2008-02-21
|
||
|
// Copyright: (c) 2008 Vaclav Slavik
|
||
|
// Licence: wxWindows licence
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
#ifndef _WX_PRIVATE_FLAGSCHECK_H_
|
||
|
#define _WX_PRIVATE_FLAGSCHECK_H_
|
||
|
|
||
|
#include "wx/debug.h"
|
||
|
|
||
|
// IBM xlC 8 can't parse the template syntax
|
||
|
#if !defined(__IBMCPP__)
|
||
|
|
||
|
#include "wx/meta/if.h"
|
||
|
|
||
|
namespace wxPrivate
|
||
|
{
|
||
|
|
||
|
// These templates are used to implement wxADD_FLAG macro below.
|
||
|
//
|
||
|
// The idea is that we want to trigger *compilation* error if the flags
|
||
|
// overlap, not just runtime assert failure. We can't implement the check
|
||
|
// using just a simple logical operation, we need checks equivalent to this
|
||
|
// code:
|
||
|
//
|
||
|
// mask = wxFLAG_1;
|
||
|
// assert( (mask & wxFLAG_2) == 0 ); // no overlap
|
||
|
// mask |= wxFLAG_3;
|
||
|
// assert( (mask & wxFLAG_3) == 0 ); // no overlap
|
||
|
// mask |= wxFLAG_3;
|
||
|
// ...
|
||
|
//
|
||
|
// This can be done at compilation time by using templates metaprogramming
|
||
|
// technique that makes the compiler carry on the computation.
|
||
|
//
|
||
|
// NB: If any of this doesn't compile with your compiler and would be too
|
||
|
// hard to make work, it's probably best to disable this code and replace
|
||
|
// the macros below with empty stubs, this isn't anything critical.
|
||
|
|
||
|
template<int val> struct FlagsHaveConflictingValues
|
||
|
{
|
||
|
// no value here - triggers compilation error
|
||
|
};
|
||
|
|
||
|
template<int val> struct FlagValue
|
||
|
{
|
||
|
enum { value = val };
|
||
|
};
|
||
|
|
||
|
// This template adds its template parameter integer 'add' to another integer
|
||
|
// 'all' and produces their OR-combination (all | add). The result is "stored"
|
||
|
// as constant SafelyAddToMask<>::value. Combination of many flags is achieved
|
||
|
// by chaining parameter lists: the 'add' parameter is value member of
|
||
|
// another (different) SafelyAddToMask<> instantiation.
|
||
|
template<int all, int add> struct SafelyAddToMask
|
||
|
{
|
||
|
// This typedefs ensures that no flags in the list conflict. If there's
|
||
|
// any overlap between the already constructed part of the mask ('all')
|
||
|
// and the value being added to it ('add'), the test that is wxIf<>'s
|
||
|
// first parameter will be non-zero and so Added value will be
|
||
|
// FlagsHaveConflictingValues<add>. The next statement will try to use
|
||
|
// AddedValue::value, but there's no such thing in
|
||
|
// FlagsHaveConflictingValues<> and so compilation will fail.
|
||
|
typedef typename wxIf<(all & add) == 0,
|
||
|
FlagValue<add>,
|
||
|
FlagsHaveConflictingValues<add> >::value
|
||
|
AddedValue;
|
||
|
|
||
|
enum { value = all | AddedValue::value };
|
||
|
};
|
||
|
|
||
|
} // wxPrivate namespace
|
||
|
|
||
|
|
||
|
|
||
|
// This macro is used to ensure that no two flags that can be combined in
|
||
|
// the same integer value have overlapping bits. This is sometimes not entirely
|
||
|
// trivial to ensure, for example in wxWindow styles or flags for wxSizerItem
|
||
|
// that span several enums, some of them used for multiple purposes.
|
||
|
//
|
||
|
// By constructing allowed flags mask using wxADD_FLAG macro and then using
|
||
|
// this mask to check flags passed as arguments, you can ensure that
|
||
|
//
|
||
|
// a) if any of the allowed flags overlap, you will get compilation error
|
||
|
// b) if invalid flag is used, there will be an assert at runtime
|
||
|
//
|
||
|
// Example usage:
|
||
|
//
|
||
|
// static const int SIZER_FLAGS_MASK =
|
||
|
// wxADD_FLAG(wxCENTRE,
|
||
|
// wxADD_FLAG(wxHORIZONTAL,
|
||
|
// wxADD_FLAG(wxVERTICAL,
|
||
|
// ...
|
||
|
// 0))...);
|
||
|
//
|
||
|
// And wherever flags are used:
|
||
|
//
|
||
|
// wxASSERT_VALID_FLAG( m_flag, SIZER_FLAGS_MASK );
|
||
|
|
||
|
#define wxADD_FLAG(f, others) \
|
||
|
::wxPrivate::SafelyAddToMask<f, others>::value
|
||
|
|
||
|
#else
|
||
|
#define wxADD_FLAG(f, others) (f | others)
|
||
|
#endif
|
||
|
|
||
|
// Checks if flags value 'f' is within the mask of allowed values
|
||
|
#define wxASSERT_VALID_FLAGS(f, mask) \
|
||
|
wxASSERT_MSG( (f & mask) == f, \
|
||
|
"invalid flag: not within " #mask )
|
||
|
|
||
|
#endif // _WX_PRIVATE_FLAGSCHECK_H_
|