29 lines
722 B
C++
29 lines
722 B
C++
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "VideoBackends/Null/NullTexture.h"
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namespace Null
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{
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NullTexture::NullTexture(const TextureConfig& tex_config) : AbstractTexture(tex_config)
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{
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}
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void NullTexture::Bind(unsigned int stage)
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{
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}
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void NullTexture::CopyRectangleFromTexture(const AbstractTexture* source,
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const MathUtil::Rectangle<int>& srcrect,
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const MathUtil::Rectangle<int>& dstrect)
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{
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}
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void NullTexture::Load(u32 level, u32 width, u32 height, u32 row_length, const u8* buffer,
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size_t buffer_size)
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{
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}
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} // namespace Null
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