2011-03-20 18:05:19 +00:00
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/setup_inc.h
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// Purpose: MSW-specific setup.h options
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// Author: Vadim Zeitlin
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// Created: 2007-07-21 (extracted from wx/msw/setup0.h)
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// Copyright: (c) 2007 Vadim Zeitlin <vadim@wxwindows.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// ----------------------------------------------------------------------------
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2016-06-26 05:25:29 +00:00
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// Graphics backends choices for Windows
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2011-03-20 18:05:19 +00:00
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// ----------------------------------------------------------------------------
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2016-06-26 05:25:29 +00:00
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// The options here are only taken into account if wxUSE_GRAPHICS_CONTEXT is 1.
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// Enable support for GDI+-based implementation of wxGraphicsContext.
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2011-03-20 18:05:19 +00:00
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//
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// Default is 1.
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2011-03-20 18:05:19 +00:00
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//
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// Recommended setting: 1 if you need to support XP, as Direct2D is not
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// available there.
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#define wxUSE_GRAPHICS_GDIPLUS wxUSE_GRAPHICS_CONTEXT
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2011-03-20 18:05:19 +00:00
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// Enable support for Direct2D-based implementation of wxGraphicsContext.
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2011-03-20 18:05:19 +00:00
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//
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// Default is 1 for compilers which support it, i.e. VC10+ currently. If you
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// use an earlier MSVC version or another compiler and installed the necessary
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// SDK components manually, you need to change this setting.
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2011-03-20 18:05:19 +00:00
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//
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// Recommended setting: 1 for faster and better quality graphics under Windows
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// 7 and later systems (if wxUSE_GRAPHICS_GDIPLUS is also enabled, earlier
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// systems will fall back on using GDI+).
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#if defined(_MSC_VER) && _MSC_VER >= 1600
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#define wxUSE_GRAPHICS_DIRECT2D wxUSE_GRAPHICS_CONTEXT
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#else
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#define wxUSE_GRAPHICS_DIRECT2D 0
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#endif
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// ----------------------------------------------------------------------------
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// Windows-only settings
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// ----------------------------------------------------------------------------
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2011-03-20 18:05:19 +00:00
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// Set this to 1 for generic OLE support: this is required for drag-and-drop,
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// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
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// can't compile/doesn't have the OLE headers.
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//
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// Default is 1.
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//
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// Recommended setting: 1
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#define wxUSE_OLE 1
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// Set this to 1 to enable wxAutomationObject class.
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//
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// Default is 1.
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//
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// Recommended setting: 1 if you need to control other applications via OLE
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// Automation, can be safely set to 0 otherwise
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#define wxUSE_OLE_AUTOMATION 1
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// Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
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// controls in wx.
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//
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// Default is 1.
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//
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// Recommended setting: 1, required by wxMediaCtrl
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#define wxUSE_ACTIVEX 1
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// Enable WinRT support
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//
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// Default is 1 for compilers which support it, i.e. VS2012+ currently. If you
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// use an earlier MSVC version or another compiler and installed the necessary
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// SDK components manually, you need to change this setting.
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//
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// Recommended setting: 1
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#if defined(_MSC_VER) && _MSC_VER >= 1700
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#define wxUSE_WINRT 1
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#else
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#define wxUSE_WINRT 0
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#endif
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2012-03-18 01:12:27 +00:00
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// wxDC caching implementation
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2011-03-20 18:05:19 +00:00
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#define wxUSE_DC_CACHEING 1
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// Set this to 1 to enable wxDIB class used internally for manipulating
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// wxBitmap data.
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//
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// Default is 1, set it to 0 only if you don't use wxImage neither
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//
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// Recommended setting: 1 (without it conversion to/from wxImage won't work)
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#define wxUSE_WXDIB 1
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// Set to 0 to disable PostScript print/preview architecture code under Windows
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// (just use Windows printing).
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#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
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// Set this to 1 to compile in wxRegKey class.
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//
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// Default is 1
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//
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// Recommended setting: 1, this is used internally by wx in a few places
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#define wxUSE_REGKEY 1
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// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
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// which allows to put more than ~32Kb of text in it even under Win9x (NT
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// doesn't have such limitation).
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//
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// Default is 1 for compilers which support it
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//
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// Recommended setting: 1, only set it to 0 if your compiler doesn't have
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// or can't compile <richedit.h>
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#define wxUSE_RICHEDIT 1
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// Set this to 1 to use extra features of richedit v2 and later controls
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//
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// Default is 1 for compilers which support it
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//
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// Recommended setting: 1
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#define wxUSE_RICHEDIT2 1
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// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
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// is required by wxUSE_CHECKLISTBOX.
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//
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// Default is 1.
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//
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// Recommended setting: 1, set to 0 for a small library size reduction
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#define wxUSE_OWNER_DRAWN 1
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// Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It
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// is required by native wxNotificationMessage implementation.
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//
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// Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain
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// the necessary declarations.
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//
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// Recommended setting: 1, set to 0 for a tiny library size reduction
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#define wxUSE_TASKBARICON_BALLOONS 1
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2016-06-26 05:25:29 +00:00
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// Set this to 1 to enable following functionality added in Windows 7: thumbnail
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// representations, thumbnail toolbars, notification and status overlays,
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// progress indicators and jump lists.
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//
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// Default is 1.
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//
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// Recommended setting: 1, set to 0 for a tiny library size reduction
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#define wxUSE_TASKBARBUTTON 1
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2011-03-20 18:05:19 +00:00
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// Set to 1 to compile MS Windows XP theme engine support
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#define wxUSE_UXTHEME 1
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// Set to 1 to use InkEdit control (Tablet PC), if available
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#define wxUSE_INKEDIT 0
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// Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig)
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//
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// Default is 0.
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//
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// Recommended setting: 0, nobody uses .INI files any more
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#define wxUSE_INICONF 0
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// ----------------------------------------------------------------------------
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// Generic versions of native controls
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// ----------------------------------------------------------------------------
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// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
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// native wxDatePickerCtrl
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//
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// Default is 0.
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//
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// Recommended setting: 0, this is mainly used for testing
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#define wxUSE_DATEPICKCTRL_GENERIC 0
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2012-03-18 01:12:27 +00:00
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// Set this to 1 to be able to use wxTimePickerCtrlGeneric in addition to the
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// native wxTimePickerCtrl for the platforms that have the latter (MSW).
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//
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// Default is 0.
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//
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// Recommended setting: 0, this is mainly used for testing
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#define wxUSE_TIMEPICKCTRL_GENERIC 0
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2011-03-20 18:05:19 +00:00
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// ----------------------------------------------------------------------------
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// Crash debugging helpers
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// ----------------------------------------------------------------------------
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// Set this to 1 to be able to use wxCrashReport::Generate() to create mini
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// dumps of your program when it crashes (or at any other moment)
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//
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// Default is 1 if supported by the compiler (VC++ and recent BC++ only).
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//
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// Recommended setting: 1, set to 0 if your programs never crash
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#define wxUSE_CRASHREPORT 1
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