2009-07-26 11:51:40 +00:00
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// Copyright (C) 2003-2009 Dolphin Project.
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2008-12-08 04:46:09 +00:00
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#pragma once
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#include "D3DBase.h"
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namespace D3D
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{
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2009-03-01 12:07:34 +00:00
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LPDIRECT3DVERTEXSHADER9 CompileVertexShader(const char *code, int len, bool assembly);
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LPDIRECT3DPIXELSHADER9 CompilePixelShader(const char *code, int len, bool assembly);
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2008-07-12 17:40:22 +00:00
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}
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