dolphin/Data/Sys/Shaders/acidtrip2.glsl

14 lines
219 B
Plaintext
Raw Normal View History

2013-03-07 18:51:57 +00:00
uniform sampler2D samp9;
2011-01-31 00:08:06 +00:00
2013-03-07 18:51:57 +00:00
out vec4 ocol0;
in vec2 uv0;
uniform vec4 resolution;
void main()
2011-01-31 00:08:06 +00:00
{
2013-03-07 18:51:57 +00:00
vec4 a = texture(samp9, uv0+resolution.zw);
vec4 b = texture(samp9, uv0-resolution.zw);
ocol0 = ( a*a*1.3 - b )*8;
2011-01-31 00:08:06 +00:00
}