dolphin/Source/Core/VideoCommon/Src/VideoCommon.h

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _VIDEOCOMMON_H
#define _VIDEOCOMMON_H
#include "Common.h"
#include "pluginspecs_video.h"
#if defined(_MSC_VER) && !defined(__x86_64__) && !defined(_M_X64)
void * memcpy_amd(void *dest, const void *src, size_t n);
unsigned char memcmp_mmx(const void* src1, const void* src2, int cmpsize);
#define memcpy_gc memcpy_amd
#define memcmp_gc memcmp_mmx
#else
#define memcpy_gc memcpy
#define memcmp_gc memcmp
#endif
enum {
EFB_WIDTH = 640,
EFB_HEIGHT = 528,
};
enum {
XFB_WIDTH = 640,
XFB_HEIGHT = 480, // 528 is max height ... ? or 538?
// TODO: figure out what to do with PAL
};
extern SVideoInitialize g_VideoInitialize;
void DebugLog(const char* _fmt, ...);
inline u8 *Memory_GetPtr(u32 _uAddress)
{
return g_VideoInitialize.pGetMemoryPointer(_uAddress);//&g_pMemory[_uAddress & RAM_MASK];
}
inline u8 Memory_Read_U8(u32 _uAddress)
{
return *(u8*)g_VideoInitialize.pGetMemoryPointer(_uAddress);//g_pMemory[_uAddress & RAM_MASK];
}
inline u16 Memory_Read_U16(u32 _uAddress)
{
return Common::swap16(*(u16*)g_VideoInitialize.pGetMemoryPointer(_uAddress));
}
inline u32 Memory_Read_U32(u32 _uAddress)
{
return Common::swap32(*(u32*)g_VideoInitialize.pGetMemoryPointer(_uAddress));
}
inline float Memory_Read_Float(u32 _uAddress)
{
union {u32 i; float f;} temp;
temp.i = Memory_Read_U32(_uAddress);
return temp.f;
}
struct TRectangle
{
int left, top, right, bottom;
};
//////////////////////////////////////////////////////////////////////////////////////////
// Logging
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void DebugLog(const char* _fmt, ...); // This one goes to the main program
void __Log(const char *format, ...); // This one is for the local console
void __Log(int type, const char *format, ...);
void HandleGLError();
#define ERROR_LOG __Log
#if defined(_DEBUG) || defined(DEBUGFAST)
// FIXME ugly hack for debug to build should use logmanager
//#define INFO_LOG if( g_Config.iLog & CONF_LOG ) __Log
//#define PRIM_LOG if( g_Config.iLog & CONF_PRIMLOG ) __Log
#define INFO_LOG __Log
#define PRIM_LOG __Log
#define DEBUG_LOG __Log
#else
#define INFO_LOG(...)
#define PRIM_LOG(...)
#define DEBUG_LOG(...)
#endif
///////////////////////////////////
#endif // _VIDEOCOMMON_H