212 lines
5.7 KiB
C++
212 lines
5.7 KiB
C++
|
// Copyright (C) 2003 Dolphin Project.
|
||
|
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU General Public License as published by
|
||
|
// the Free Software Foundation, version 2.0.
|
||
|
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU General Public License 2.0 for more details.
|
||
|
|
||
|
// A copy of the GPL 2.0 should have been included with the program.
|
||
|
// If not, see http://www.gnu.org/licenses/
|
||
|
|
||
|
// Official SVN repository and contact information can be found at
|
||
|
// http://code.google.com/p/dolphin-emu/
|
||
|
|
||
|
#include "AudioCommon.h"
|
||
|
#include "XAudio2Stream.h"
|
||
|
|
||
|
struct StreamingVoiceContext : public IXAudio2VoiceCallback
|
||
|
{
|
||
|
IXAudio2SourceVoice* pSourceVoice;
|
||
|
CMixer *m_mixer;
|
||
|
Common::EventEx *soundSyncEvent;
|
||
|
short *xaBuffer;
|
||
|
|
||
|
StreamingVoiceContext(IXAudio2 *pXAudio2, CMixer *pMixer, Common::EventEx *pSyncEvent)
|
||
|
{
|
||
|
|
||
|
m_mixer = pMixer;
|
||
|
soundSyncEvent = pSyncEvent;
|
||
|
|
||
|
WAVEFORMATEXTENSIBLE wfx;
|
||
|
|
||
|
memset(&wfx, 0, sizeof(WAVEFORMATEXTENSIBLE));
|
||
|
wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
|
||
|
wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate();
|
||
|
wfx.Format.nChannels = 2;
|
||
|
wfx.Format.wBitsPerSample = 16;
|
||
|
wfx.Format.nBlockAlign = wfx.Format.nChannels*wfx.Format.wBitsPerSample/8;
|
||
|
wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign;
|
||
|
wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE)-sizeof(WAVEFORMATEX);
|
||
|
wfx.Samples.wValidBitsPerSample = 16;
|
||
|
wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
|
||
|
wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
|
||
|
|
||
|
// create source voice
|
||
|
HRESULT hr;
|
||
|
if(FAILED(hr = pXAudio2->CreateSourceVoice(&pSourceVoice, (WAVEFORMATEX*)&wfx, XAUDIO2_VOICE_NOSRC, 1.0f, this)))
|
||
|
PanicAlert("XAudio2 CreateSourceVoice failed: %#X", hr);
|
||
|
|
||
|
pSourceVoice->FlushSourceBuffers();
|
||
|
pSourceVoice->Start();
|
||
|
|
||
|
xaBuffer = new s16[NUM_BUFFERS * BUFFER_SIZE];
|
||
|
memset(xaBuffer, 0, NUM_BUFFERS * BUFFER_SIZE_BYTES);
|
||
|
|
||
|
//start buffers with silence
|
||
|
for(int i=0; i < NUM_BUFFERS; i++)
|
||
|
{
|
||
|
XAUDIO2_BUFFER buf = {0};
|
||
|
buf.AudioBytes = BUFFER_SIZE_BYTES;
|
||
|
buf.pAudioData = (BYTE *) &xaBuffer[i * BUFFER_SIZE];
|
||
|
buf.pContext = (void *) buf.pAudioData;
|
||
|
|
||
|
pSourceVoice->SubmitSourceBuffer(&buf);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
~StreamingVoiceContext()
|
||
|
{
|
||
|
IXAudio2SourceVoice* temp = pSourceVoice;
|
||
|
pSourceVoice = NULL;
|
||
|
temp->FlushSourceBuffers();
|
||
|
temp->DestroyVoice();
|
||
|
safe_delete_array(xaBuffer);
|
||
|
}
|
||
|
|
||
|
void StreamingVoiceContext::Stop() {
|
||
|
if (pSourceVoice)
|
||
|
pSourceVoice->Stop();
|
||
|
}
|
||
|
|
||
|
void StreamingVoiceContext::Play() {
|
||
|
if (pSourceVoice)
|
||
|
pSourceVoice->Start();
|
||
|
}
|
||
|
|
||
|
STDMETHOD_(void, OnVoiceError) (THIS_ void* pBufferContext, HRESULT Error) {}
|
||
|
STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
|
||
|
STDMETHOD_(void, OnVoiceProcessingPassEnd) () {}
|
||
|
STDMETHOD_(void, OnBufferStart) (void*) {}
|
||
|
STDMETHOD_(void, OnLoopEnd) (void*) {}
|
||
|
STDMETHOD_(void, OnStreamEnd) () {}
|
||
|
STDMETHOD_(void, OnBufferEnd) (void* context)
|
||
|
{ //
|
||
|
// buffer end callback; gets SAMPLES_PER_BUFFER samples for a new buffer
|
||
|
//
|
||
|
if( !pSourceVoice || !context) return;
|
||
|
|
||
|
//soundSyncEvent->Init();
|
||
|
//soundSyncEvent->Wait(); //sync
|
||
|
//soundSyncEvent->Spin(); //or tight sync
|
||
|
|
||
|
//if (!pSourceVoice) return;
|
||
|
|
||
|
m_mixer->Mix((short *)context, SAMPLES_PER_BUFFER);
|
||
|
|
||
|
|
||
|
XAUDIO2_BUFFER buf = {0};
|
||
|
buf.AudioBytes = BUFFER_SIZE_BYTES;
|
||
|
buf.pAudioData = (byte*)context;
|
||
|
buf.pContext = context;
|
||
|
|
||
|
pSourceVoice->SubmitSourceBuffer(&buf);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
|
||
|
StreamingVoiceContext* pVoiceContext = 0;
|
||
|
|
||
|
bool XAudio2::Start()
|
||
|
{
|
||
|
//soundSyncEvent.Init();
|
||
|
|
||
|
// XAudio2 init
|
||
|
CoInitializeEx(NULL, COINIT_MULTITHREADED);
|
||
|
HRESULT hr;
|
||
|
if(FAILED(hr = XAudio2Create(&pXAudio2, 0, XAUDIO2_ANY_PROCESSOR))) //callback dosent seem to run on a speecific cpu anyways
|
||
|
{
|
||
|
PanicAlert("XAudio2 init failed: %#X", hr);
|
||
|
CoUninitialize();
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// XAudio2 master voice
|
||
|
// XAUDIO2_DEFAULT_CHANNELS instead of 2 for expansion?
|
||
|
if(FAILED(hr = pXAudio2->CreateMasteringVoice(&pMasteringVoice, 2, m_mixer->GetSampleRate())))
|
||
|
{
|
||
|
PanicAlert("XAudio2 master voice creation failed: %#X", hr);
|
||
|
safe_release(pXAudio2);
|
||
|
CoUninitialize();
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// Volume
|
||
|
if (pMasteringVoice)
|
||
|
pMasteringVoice->SetVolume(m_volume);
|
||
|
|
||
|
if (pXAudio2)
|
||
|
pVoiceContext = new StreamingVoiceContext(pXAudio2, m_mixer, &soundSyncEvent);
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void XAudio2::SetVolume(int volume)
|
||
|
{
|
||
|
//linear 1- .01
|
||
|
m_volume = (float)volume / 100.0;
|
||
|
|
||
|
if (pMasteringVoice)
|
||
|
pMasteringVoice->SetVolume(m_volume);
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
//XAUDIO2_PERFORMANCE_DATA perfData;
|
||
|
//int xi = 0;
|
||
|
void XAudio2::Update()
|
||
|
{
|
||
|
//soundSyncEvent.Set();
|
||
|
|
||
|
//xi++;
|
||
|
//if (xi == 100000) {
|
||
|
// xi = 0;
|
||
|
// pXAudio2->GetPerformanceData(&perfData);
|
||
|
// NOTICE_LOG(DSPHLE, "XAudio2 latency (samples): %i",perfData.CurrentLatencyInSamples);
|
||
|
// NOTICE_LOG(DSPHLE, "XAudio2 total glitches: %i",perfData.GlitchesSinceEngineStarted);
|
||
|
//}
|
||
|
}
|
||
|
|
||
|
void XAudio2::Clear(bool mute)
|
||
|
{
|
||
|
m_muted = mute;
|
||
|
|
||
|
if (pVoiceContext)
|
||
|
{
|
||
|
if (m_muted)
|
||
|
pVoiceContext->Stop();
|
||
|
else
|
||
|
pVoiceContext->Play();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void XAudio2::Stop()
|
||
|
{
|
||
|
//soundSyncEvent.Set();
|
||
|
|
||
|
safe_delete(pVoiceContext);
|
||
|
pVoiceContext = NULL;
|
||
|
|
||
|
if(pMasteringVoice)
|
||
|
pMasteringVoice->DestroyVoice();
|
||
|
|
||
|
safe_release(pXAudio2);
|
||
|
pMasteringVoice = NULL;
|
||
|
CoUninitialize();
|
||
|
//soundSyncEvent.Shutdown();
|
||
|
}
|