dolphin/Source/Core/DiscIO/TGCBlob.cpp

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// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DiscIO/TGCBlob.h"
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#include <memory>
#include <string>
#include <utility>
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#include "Common/File.h"
#include "Common/Swap.h"
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namespace
{
template <typename T>
struct Interval
{
T start;
T length;
T End() const { return start + length; }
bool IsEmpty() const { return length == 0; }
};
template <typename T>
void SplitInterval(T split_point, Interval<T> interval, Interval<T>* out_1, Interval<T>* out_2)
{
if (interval.start < split_point)
*out_1 = {interval.start, std::min(interval.length, split_point - interval.start)};
else
*out_1 = {0, 0};
if (interval.End() > split_point)
*out_2 = {std::max(interval.start, split_point),
std::min(interval.length, interval.End() - split_point)};
else
*out_2 = {0, 0};
}
u32 SubtractBE32(u32 minuend_be, u32 subtrahend_le)
{
return Common::swap32(Common::swap32(minuend_be) - subtrahend_le);
}
void Replace8(u64 offset, u64 nbytes, u8* out_ptr, u64 replace_offset, u8 replace_value)
{
if (offset <= replace_offset && offset + nbytes > replace_offset)
out_ptr[replace_offset - offset] = replace_value;
}
void Replace32(u64 offset, u64 nbytes, u8* out_ptr, u64 replace_offset, u32 replace_value)
{
for (size_t i = 0; i < sizeof(u32); ++i)
Replace8(offset, nbytes, out_ptr, replace_offset + i, reinterpret_cast<u8*>(&replace_value)[i]);
}
}
namespace DiscIO
{
std::unique_ptr<TGCFileReader> TGCFileReader::Create(File::IOFile file)
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{
TGCHeader header;
if (file.Seek(0, SEEK_SET) && file.ReadArray(&header, 1) && header.magic == TGC_MAGIC)
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return std::unique_ptr<TGCFileReader>(new TGCFileReader(std::move(file)));
return nullptr;
}
TGCFileReader::TGCFileReader(File::IOFile file) : m_file(std::move(file))
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{
m_file.Seek(0, SEEK_SET);
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m_file.ReadArray(&m_header, 1);
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u32 header_size = Common::swap32(m_header.tgc_header_size);
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m_size = m_file.GetSize();
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m_file_area_shift = Common::swap32(m_header.file_area_virtual_offset) -
Common::swap32(m_header.file_area_real_offset) + header_size;
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}
u64 TGCFileReader::GetDataSize() const
{
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return m_size + Common::swap32(m_header.file_area_virtual_offset) -
Common::swap32(m_header.file_area_real_offset);
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}
bool TGCFileReader::Read(u64 offset, u64 nbytes, u8* out_ptr)
{
Interval<u64> first_part;
Interval<u64> empty_part;
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Interval<u64> file_part;
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const u32 tgc_header_size = Common::swap32(m_header.tgc_header_size);
const u64 split_point = Common::swap32(m_header.file_area_real_offset) - tgc_header_size;
SplitInterval(split_point, Interval<u64>{offset, nbytes}, &first_part, &file_part);
SplitInterval(m_file_area_shift - tgc_header_size, file_part, &empty_part, &file_part);
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// Offsets in the initial areas of the disc are unshifted
// (except for InternalRead's constant shift by tgc_header_size).
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if (!first_part.IsEmpty())
{
if (!InternalRead(first_part.start, first_part.length, out_ptr + (first_part.start - offset)))
return false;
}
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// The data between the file area and the area that precedes it is treated as all zeroes.
// The game normally won't attempt to access this part of the virtual disc, but let's not return
// an error if it gets accessed, in case someone wants to copy or hash the whole virtual disc.
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if (!empty_part.IsEmpty())
std::fill_n(out_ptr + (empty_part.start - offset), empty_part.length, 0);
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// Offsets in the file area are shifted by m_file_area_shift.
if (!file_part.IsEmpty())
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{
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if (!InternalRead(file_part.start - m_file_area_shift, file_part.length,
out_ptr + (file_part.start - offset)))
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return false;
}
return true;
}
bool TGCFileReader::InternalRead(u64 offset, u64 nbytes, u8* out_ptr)
{
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const u32 tgc_header_size = Common::swap32(m_header.tgc_header_size);
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if (m_file.Seek(offset + tgc_header_size, SEEK_SET) && m_file.ReadBytes(out_ptr, nbytes))
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{
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Replace32(offset, nbytes, out_ptr, 0x420,
SubtractBE32(m_header.dol_real_offset, tgc_header_size));
Replace32(offset, nbytes, out_ptr, 0x424,
SubtractBE32(m_header.fst_real_offset, tgc_header_size));
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return true;
}
m_file.Clear();
return false;
}
} // namespace DiscIO