dolphin/Source/Plugins/Plugin_VideoMerge/Src/FramebufferManager.h

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#ifndef _FRAMEBUFFERMANAGER_H_
#define _FRAMEBUFFERMANAGER_H_
#include <list>
#include "CommonTypes.h"
#include "VideoCommon.h"
struct XFBSourceBase
{
u32 srcAddr;
u32 srcWidth;
u32 srcHeight;
unsigned int texWidth;
unsigned int texHeight;
virtual void CopyEFB(const TargetRectangle& efbSource) = 0;
virtual ~XFBSourceBase() {}
protected:
XFBSourceBase() : srcAddr(0), srcWidth(0), srcHeight(0), texWidth(0), texHeight(0) {}
};
class FramebufferManagerBase
{
public:
enum
{
MAX_VIRTUAL_XFB = 8,
};
virtual ~FramebufferManagerBase();
//virtual void Init(int targetWidth, int targetHeight, int msaaSamples, int msaaCoverageSamples) = 0;
//virtual void Shutdown() = 0;
static void replaceVirtualXFB();
static void CopyToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc);
static const XFBSourceBase** GetXFBSource(u32 xfbAddr, u32 fbWidth, u32 fbHeight, u32 &xfbCount);
static const XFBSourceBase** getVirtualXFBSource(u32 xfbAddr, u32 fbWidth, u32 fbHeight, u32 &xfbCount);
//protected:
struct VirtualXFB
{
// Address and size in GameCube RAM
u32 xfbAddr;
u32 xfbWidth;
u32 xfbHeight;
XFBSourceBase *xfbSource;
};
virtual XFBSourceBase* CreateXFBSource(unsigned int target_width, unsigned int target_height) = 0;
typedef std::list<VirtualXFB> VirtualXFBListType;
static VirtualXFBListType m_virtualXFBList; // used in virtual XFB mode
static VirtualXFBListType::iterator findVirtualXFB(u32 xfbAddr, u32 width, u32 height);
static void copyToVirtualXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc);
static const XFBSourceBase* m_overlappingXFBArray[MAX_VIRTUAL_XFB];
};
#endif