dolphin/Source/Core/AudioCommon/Src/OpenALStream.h

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// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _OPENALSTREAM_H_
#define _OPENALSTREAM_H_
#include "SoundStream.h"
#include "Thread.h"
//#include <list>
//using namespace std;
#include "../../../../Externals/OpenAL/al/al.h"
#include "../../../../Externals/OpenAL/al/alc.h"
// public use
#define SFX_MAX_SOURCE 1
class OpenALStream: public SoundStream
{
public:
OpenALStream(CMixer *mixer, void *hWnd = NULL): SoundStream(mixer) {};
virtual ~OpenALStream() {};
virtual bool Start();
virtual void SoundLoop();
virtual void Stop();
static bool isValid() { return true; }
virtual bool usesMixer() const { return true; }
virtual void Update();
#ifdef _WIN32
static DWORD WINAPI ThreadFunc(void* args);
#else
static void* soundThread(void* args);
#endif
private:
Common::Thread *thread;
Common::CriticalSection soundCriticalSection;
Common::Event soundSyncEvent;
};
#endif