dolphin/Source/Plugins/Plugin_VideoDX11/Src/GfxState.cpp

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Log.h"
#include "D3DBase.h"
#include "GfxState.h"
namespace DX11
{
namespace D3D
{
std::unique_ptr<StateManager> stateman;
void StateManager::Apply()
{
if (blendstates.empty() || depthstates.empty() || raststates.empty())
{
ERROR_LOG(VIDEO, "Tried to apply without complete state!");
return;
}
D3D::g_context->OMSetBlendState(blendstates.top(), NULL, 0xFFFFFFFF);
D3D::g_context->OMSetDepthStencilState(depthstates.top(), 0);
D3D::g_context->RSSetState(raststates.top());
}
} // namespace
} // namespace DX11