dolphin/Source/Core/InputCommon/ImageOperations.h

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// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <optional>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "Common/Matrix.h"
namespace InputCommon
{
struct Pixel
{
u8 r = 0;
u8 g = 0;
u8 b = 0;
u8 a = 0;
bool operator==(const Pixel& o) const { return r == o.r && g == o.g && b == o.b && a == o.a; }
bool operator!=(const Pixel& o) const { return !(o == *this); }
};
using Point = Common::TVec2<u32>;
using Rect = MathUtil::Rectangle<u32>;
struct ImagePixelData
{
ImagePixelData() = default;
explicit ImagePixelData(std::vector<Pixel> image_pixels, u32 width, u32 height)
: pixels(std::move(image_pixels)), width(width), height(height)
{
}
explicit ImagePixelData(u32 width, u32 height, const Pixel& default_color = Pixel{0, 0, 0, 0})
: pixels(width * height, default_color), width(width), height(height)
{
}
std::vector<Pixel> pixels;
u32 width = 0;
u32 height = 0;
};
void CopyImageRegion(const ImagePixelData& src, ImagePixelData& dst, const Rect& src_region,
const Rect& dst_region);
std::optional<ImagePixelData> LoadImage(const std::string& path);
bool WriteImage(const std::string& path, const ImagePixelData& image);
enum class ResizeMode
{
Nearest,
};
ImagePixelData Resize(ResizeMode mode, const ImagePixelData& src, u32 new_width, u32 new_height);
ImagePixelData ResizeKeepAspectRatio(ResizeMode mode, const ImagePixelData& src, u32 new_width,
u32 new_height, const Pixel& background_color);
} // namespace InputCommon