dolphin/Tools/ghidra/LoadDolphinMap.py

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# Copyright 2021 Dolphin Emulator Project
# Licensed under GPLv2+
# Refer to the license.txt file included.
#@category Dolphin
from collections import namedtuple
DolphinSymbol = namedtuple("DolphinSymbol", [
"section", "addr", "size", "vaddr", "align", "name"
])
def load_dolphin_map(filepath):
with open(filepath, "r") as f:
section = ""
symbol_map = []
for line in f.readlines():
t = line.strip().split(" ", 4)
if len(t) == 3 and t[1] == "section" and t[2] == "layout":
section = t[0]
continue
if not section or len(t) != 5:
continue
symbol_map.append(DolphinSymbol(section, *t))
return symbol_map
def ghidra_main():
from ghidra.program.model.symbol import SourceType
from ghidra.program.model.symbol import SymbolUtilities
f = askFile("Load a Dolphin emulator symbol map", "Load")
symbol_map = load_dolphin_map(f.getPath())
for symbol in symbol_map:
addr = toAddr(int(symbol.vaddr, 16))
size = int(symbol.size, 16)
name = SymbolUtilities.replaceInvalidChars(symbol.name, True)
if symbol.section in [".init", ".text"]:
createFunction(addr, symbol.name);
success = getFunctionAt(addr) is not None
if not success:
print("Can't apply properties for symbol:"
" {0.vaddr} - {0.name}\n".format(symbol))
createLabel(addr, name, True)
else:
getFunctionAt(addr).setName(name, SourceType.USER_DEFINED)
else:
createLabel(addr, name, True)
if __name__ == "__main__":
ghidra_main()