DeSmuME is a Nintendo DS emulator
Go to file
rogerman f910c6197c OpenGL Renderer: Add new rendering resource classes, and do some misc. refactoring.
- Using the new OpenGLGeometryResource and OpenGLRenderStatesResource classes, the 3.2 Core Profile and ES renderers now use triple-buffering for all geometry rendering resources and framebuffer constants.
- Delete the InitFinalRenderStates() method, which has been obsoleted over the years. Its functionality has been rolled into the InitExtensions() and _RenderGeometryLoopBegin() methods.
2024-08-15 16:49:42 -07:00
.github CI: update github workflows (#809) 2024-07-11 17:38:52 +02:00
desmume OpenGL Renderer: Add new rendering resource classes, and do some misc. refactoring. 2024-08-15 16:49:42 -07:00
tools delete vio2sf; kode54 decided to maintain it. see https://bitbucket.org/kode54/vio2sf 2016-03-19 07:37:36 +00:00
.gitignore Cocoa Port: Fix build errors that can occur when building on Xcode versions later than 10.3. 2021-08-26 14:32:25 -07:00
README.md change readme.md link to downloads since by far the most important single piece of information about desmume in 2021 is that you should download it. 2021-01-12 22:09:12 -05:00
license.txt does github want me to add this? 2017-02-28 15:11:58 -06:00

README.md

DeSmuME

AppVeyor CI Build Status

DeSmuME is a Nintendo DS emulator.

http://desmume.org/download