![]() - Unify all colorspace conversion code. - Fix bug with VRAM-to-VRAM capture. OpenGL Renderer: - Try and fix a possible bug with applying fog to transparent fragments. |
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desmume | ||
tools |
![]() - Unify all colorspace conversion code. - Fix bug with VRAM-to-VRAM capture. OpenGL Renderer: - Try and fix a possible bug with applying fog to transparent fragments. |
||
---|---|---|
desmume | ||
tools |