![]() - New behavior for layer-backed views (OpenGL on Mountain Lion and later, or Metal): Vertical Sync is always enabled. - New behavior for non-layer-backed views (OpenGL on Lion and earlier): Vertical Sync is only enabled if frameskip is enabled or if the execution speed is set to 1x or less while the speed limiter is engaged. - Remove all associated UI for manually setting Vertical Sync. - Also add a new menu option to the Tools menu for disabling Metal, instead forcing display views to use OpenGL. (For developer builds only.) |
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desmume | ||
tools | ||
.gitignore | ||
README.md | ||
license.txt |