DeSmuME is a Nintendo DS emulator
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luigi__ e67704d5b7 Changed the vertex submitting method: all the polys are rendered as triangles, so the vertex number can be anything you want. It doesn't seem to cause glitches.
It'll probably be required for clipping, as we'll need replacing clipping vertices properly, like the DS does.
2009-02-04 19:14:13 +00:00
desmume Changed the vertex submitting method: all the polys are rendered as triangles, so the vertex number can be anything you want. It doesn't seem to cause glitches. 2009-02-04 19:14:13 +00:00