DeSmuME is a Nintendo DS emulator
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rogerman e1969c470b GFX3D: Vertex post-processing has been moved from the 3D renderers to GFX3D.
- Specifically, viewport transformation, face calculation, and face culling are now handled in GFX3D, and are now standard behaviors for all 3D renderers. This reorganization makes more sense since the 3D renderers are primarily responsible for rasterization and framebuffer post-processing, rather than for processing geometry.
- As a positive side-effect, the OpenGL renderer gains a small performance improvement as well as better accuracy in face culling.
2023-02-19 20:23:44 -08:00
.github/workflows CI: also upload linux cli/gtk2 build artifact 2022-07-20 21:09:45 +01:00
desmume GFX3D: Vertex post-processing has been moved from the 3D renderers to GFX3D. 2023-02-19 20:23:44 -08:00
tools delete vio2sf; kode54 decided to maintain it. see https://bitbucket.org/kode54/vio2sf 2016-03-19 07:37:36 +00:00
.gitignore Cocoa Port: Fix build errors that can occur when building on Xcode versions later than 10.3. 2021-08-26 14:32:25 -07:00
README.md change readme.md link to downloads since by far the most important single piece of information about desmume in 2021 is that you should download it. 2021-01-12 22:09:12 -05:00
license.txt does github want me to add this? 2017-02-28 15:11:58 -06:00

README.md

DeSmuME

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DeSmuME is a Nintendo DS emulator.

http://desmume.org/download