DeSmuME is a Nintendo DS emulator
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rogerman e0a139aeda GPU:
- Only flush the 3D rendering buffers and update the rendering properties if the frame is not skipped.
- Be more accurate when using callbacks for DidRender3DBegin and DidRender3DEnd.
- Make the 3D rendering stage more multithreading friendly.
2016-03-08 01:57:08 +00:00
desmume GPU: 2016-03-08 01:57:08 +00:00
tools tools: 2013-11-22 10:30:29 +00:00