DeSmuME is a Nintendo DS emulator
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zeromus e068592d6b tweak around lcd line timing: make 3d vblank more generous (is still unrealistically brutal since all the rendering happens instantaneously, unlike real HW); give scanlines more time to render (render at end of scanline instead of hblank begin); execute an additional hblank dma on vcount=262 (speculative; fixes jittery nsmb split-parallax clouds) 2010-03-24 23:13:36 +00:00
desmume tweak around lcd line timing: make 3d vblank more generous (is still unrealistically brutal since all the rendering happens instantaneously, unlike real HW); give scanlines more time to render (render at end of scanline instead of hblank begin); execute an additional hblank dma on vcount=262 (speculative; fixes jittery nsmb split-parallax clouds) 2010-03-24 23:13:36 +00:00
tools core: 2010-03-23 18:56:10 +00:00