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ShuriZma
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desmume
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https://github.com/TASEmulators/desmume.git
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DeSmuME is a Nintendo DS emulator
arm
c-plus-plus
cpp
emulation
emulator
nds
3,266
Commits
21
Branches
16
Tags
100
MiB
C++
46.8%
C
46.6%
Objective-C++
4.3%
Objective-C
0.7%
Metal
0.6%
Other
0.6%
e068592d6b
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zeromus
e068592d6b
tweak around lcd line timing: make 3d vblank more generous (is still unrealistically brutal since all the rendering happens instantaneously, unlike real HW); give scanlines more time to render (render at end of scanline instead of hblank begin); execute an additional hblank dma on vcount=262 (speculative; fixes jittery nsmb split-parallax clouds)
2010-03-24 23:13:36 +00:00
desmume
tweak around lcd line timing: make 3d vblank more generous (is still unrealistically brutal since all the rendering happens instantaneously, unlike real HW); give scanlines more time to render (render at end of scanline instead of hblank begin); execute an additional hblank dma on vcount=262 (speculative; fixes jittery nsmb split-parallax clouds)
2010-03-24 23:13:36 +00:00
tools
core:
2010-03-23 18:56:10 +00:00