DeSmuME is a Nintendo DS emulator
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rogerman dcb2c5fa05 GPU:
- Fix crashing bug that can occur if BMPAddress maps into the custom VRAM blank region. (Regression from r5366.)
- Fix bug where a 128-width display capture would actually perform a 256-width capture in custom VRAM. (Regression from r5243.)
- Fix bug where if the display mode is Off or MainMemory, then the destination buffer may not always be the native buffer.
- Remove VRAM display mode’s dependence on the isCustomRenderingNeeded flag.
2016-02-24 21:09:47 +00:00
desmume GPU: 2016-02-24 21:09:47 +00:00
tools tools: 2013-11-22 10:30:29 +00:00